Files
Amir_NutBolt_Updated/Assets/Game/Material/ground.mat
2026-06-07 22:59:32 +08:00

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ground
m_Shader: {fileID: 10755, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
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m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
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m_TexEnvs: {}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
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- _Shininess: 0.078125
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- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.13333334, g: 0.5921569, b: 0.7568628, a: 0.34901962}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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