Files
2026-06-07 22:59:32 +08:00

17 lines
433 B
C#

using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System.IO;
namespace Dreamteck
{
public static class SceneUtility
{
public static void GetChildrenRecursively(Transform current, ref List<Transform> transformList)
{
transformList.Add(current);
foreach (Transform child in current) GetChildrenRecursively(child, ref transformList);
}
}
}