Files
Amir_NutBolt_Updated/Assets/Malbers Animations/Dragons/Common/Animations/TD_Fall.FBX.meta
2026-06-07 22:59:32 +08:00

490 lines
14 KiB
Plaintext

fileFormatVersion: 2
guid: 3cba714b69ce9824e9b264b0c842cc41
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: ' Footsteps'
100002: ' L Toe0'
100004: ' R Toe0'
100006: CG
100008: Head
100010: Jaw
100012: L Calf
100014: L Clavicle
100016: L Finger0
100018: L Foot
100020: L Forearm
100022: L Hand
100024: L HorseLink
100026: L Thigh
100028: L UpperArm
100030: Neck
100032: Neck1
100034: Neck2
100036: Pelvis
100038: R Calf
100040: R Clavicle
100042: R Finger0
100044: R Foot
100046: R Forearm
100048: R Hand
100050: R HorseLink
100052: R Thigh
100054: R UpperArm
100056: Spine
100058: Spine1
100060: Tail
100062: Tail1
100064: Tail2
100066: //RootNode
100068: TigerDrago
100070: WingBone1L
100072: WingBone1L02
100074: WingBone1L03
100076: WingBone1R
100078: WingBone1R02
100080: WingBone1R03
100082: WingBone2L
100084: WingBone2L02
100086: WingBone2L03
100088: WingBone2R
100090: WingBone2R02
100092: WingBone2R03
100094: WingBoneL
100096: WingBoneR
400000: ' Footsteps'
400002: ' L Toe0'
400004: ' R Toe0'
400006: CG
400008: Head
400010: Jaw
400012: L Calf
400014: L Clavicle
400016: L Finger0
400018: L Foot
400020: L Forearm
400022: L Hand
400024: L HorseLink
400026: L Thigh
400028: L UpperArm
400030: Neck
400032: Neck1
400034: Neck2
400036: Pelvis
400038: R Calf
400040: R Clavicle
400042: R Finger0
400044: R Foot
400046: R Forearm
400048: R Hand
400050: R HorseLink
400052: R Thigh
400054: R UpperArm
400056: Spine
400058: Spine1
400060: Tail
400062: Tail1
400064: Tail2
400066: //RootNode
400068: TigerDrago
400070: WingBone1L
400072: WingBone1L02
400074: WingBone1L03
400076: WingBone1R
400078: WingBone1R02
400080: WingBone1R03
400082: WingBone2L
400084: WingBone2L02
400086: WingBone2L03
400088: WingBone2R
400090: WingBone2R02
400092: WingBone2R03
400094: WingBoneL
400096: WingBoneR
4300000: TigerDrago
7400000: Fall UP
7400002: Fall Down
9500000: //RootNode
13700000: TigerDrago
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 0
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Fall UP
takeName: Take 001
firstFrame: 1
lastFrame: 33
wrapMode: 0
orientationOffsetY: 0
level: 0.15
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 1
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 1
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves:
- name: gravityWeight
curve:
serializedVersion: 2
curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
preInfinity: 3
postInfinity: 3
rotationOrder: 0
events: []
transformMask:
- path:
weight: 1
- path: CG
weight: 1
- path: CG/Pelvis
weight: 1
- path: CG/Pelvis/Spine
weight: 1
- path: CG/Pelvis/Spine/L Thigh
weight: 1
- path: CG/Pelvis/Spine/L Thigh/L Calf
weight: 1
- path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink
weight: 1
- path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot
weight: 1
- path: CG/Pelvis/Spine/R Thigh
weight: 1
- path: CG/Pelvis/Spine/R Thigh/R Calf
weight: 1
- path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink
weight: 1
- path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot
weight: 1
- path: CG/Pelvis/Spine/Spine1
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L
Finger0
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/Neck1
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R
Finger0
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneL
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneR
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03
weight: 1
- path: CG/Pelvis/Spine/Tail
weight: 1
- path: CG/Pelvis/Spine/Tail/Tail1
weight: 1
- path: CG/Pelvis/Spine/Tail/Tail1/Tail2
weight: 1
- path: TigerDrago
weight: 1
maskType: 0
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Fall Down
takeName: Take 001
firstFrame: 37
lastFrame: 69
wrapMode: 0
orientationOffsetY: 0
level: 0.06
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 1
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 1
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves:
- name: gravityWeight
curve:
serializedVersion: 2
curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
preInfinity: 3
postInfinity: 3
rotationOrder: 0
events: []
transformMask:
- path:
weight: 1
- path: CG
weight: 1
- path: CG/Pelvis
weight: 1
- path: CG/Pelvis/Spine
weight: 1
- path: CG/Pelvis/Spine/L Thigh
weight: 1
- path: CG/Pelvis/Spine/L Thigh/L Calf
weight: 1
- path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink
weight: 1
- path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot
weight: 1
- path: CG/Pelvis/Spine/R Thigh
weight: 1
- path: CG/Pelvis/Spine/R Thigh/R Calf
weight: 1
- path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink
weight: 1
- path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot
weight: 1
- path: CG/Pelvis/Spine/Spine1
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L
Finger0
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/Neck1
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand
weight: 1
- path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R
Finger0
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneL
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneR
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02
weight: 1
- path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03
weight: 1
- path: CG/Pelvis/Spine/Tail
weight: 1
- path: CG/Pelvis/Spine/Tail/Tail1
weight: 1
- path: CG/Pelvis/Spine/Tail/Tail1/Tail2
weight: 1
- path: TigerDrago
weight: 1
maskType: 0
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 0.01
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 0
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 1
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName: CG
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 0
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: c869acf0f32d55340b4dd39f39cc49f3,
type: 3}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: