Files
2026-06-07 22:59:32 +08:00

38 lines
733 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class maskcheck : MonoBehaviour
{
//public CircleCollider2D boltcoll;
// Start is called before the first frame update
void Start()
{
//boltcoll = GetComponent<CircleCollider2D>();
}
void Update()
{
}
private void OnTriggerStay(Collider other)
{
if (other.gameObject.CompareTag("MASk"))
{
gameObject.tag = "Fill";
}
}
private void OnTriggerExit(Collider other)
{
if (other.gameObject.CompareTag("MASk"))
{
gameObject.tag = "Untagged";
}
}
}