using System.Collections; using System.Collections.Generic; using UnityEngine; using com.adjust.sdk; public class AdjustManager : MonoBehaviour { public string id = "qoy21u10cvsw"; public void InitAdjust() { AdjustConfig adjustConfig = new AdjustConfig(id, AdjustEnvironment.Production,true); adjustConfig.setLogLevel(AdjustLogLevel.Info); adjustConfig.setSendInBackground(true); new GameObject("Adjust").AddComponent(); Adjust.addSessionCallbackParameter("foo", "bar"); adjustConfig.setAttributionChangedDelegate((adjustAttribution) => { Debug.LogFormat("Adjust Attribution Callback: ", adjustAttribution.trackerName); }); Adjust.start(adjustConfig); } }