%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!29 &1 OcclusionCullingSettings: m_ObjectHideFlags: 0 serializedVersion: 2 m_OcclusionBakeSettings: smallestOccluder: 5 smallestHole: 0.25 backfaceThreshold: 100 m_SceneGUID: 00000000000000000000000000000000 m_OcclusionCullingData: {fileID: 0} --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 serializedVersion: 9 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 m_FogDensity: 0.01 m_LinearFogStart: 0 m_LinearFogEnd: 300 m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} m_AmbientIntensity: 1 m_AmbientMode: 0 m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} m_HaloStrength: 0.5 m_FlareStrength: 1 m_FlareFadeSpeed: 3 m_HaloTexture: {fileID: 0} m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} m_DefaultReflectionMode: 0 m_DefaultReflectionResolution: 128 m_ReflectionBounces: 1 m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 serializedVersion: 12 m_GIWorkflowMode: 1 m_GISettings: serializedVersion: 2 m_BounceScale: 1 m_IndirectOutputScale: 1 m_AlbedoBoost: 1 m_EnvironmentLightingMode: 0 m_EnableBakedLightmaps: 1 m_EnableRealtimeLightmaps: 0 m_LightmapEditorSettings: serializedVersion: 12 m_Resolution: 2 m_BakeResolution: 40 m_AtlasSize: 1024 m_AO: 0 m_AOMaxDistance: 1 m_CompAOExponent: 1 m_CompAOExponentDirect: 0 m_ExtractAmbientOcclusion: 0 m_Padding: 2 m_LightmapParameters: {fileID: 0} m_LightmapsBakeMode: 1 m_TextureCompression: 1 m_FinalGather: 0 m_FinalGatherFiltering: 1 m_FinalGatherRayCount: 256 m_ReflectionCompression: 2 m_MixedBakeMode: 2 m_BakeBackend: 1 m_PVRSampling: 1 m_PVRDirectSampleCount: 32 m_PVRSampleCount: 512 m_PVRBounces: 2 m_PVREnvironmentSampleCount: 256 m_PVREnvironmentReferencePointCount: 2048 m_PVRFilteringMode: 1 m_PVRDenoiserTypeDirect: 1 m_PVRDenoiserTypeIndirect: 1 m_PVRDenoiserTypeAO: 1 m_PVRFilterTypeDirect: 0 m_PVRFilterTypeIndirect: 0 m_PVRFilterTypeAO: 0 m_PVREnvironmentMIS: 1 m_PVRCulling: 1 m_PVRFilteringGaussRadiusDirect: 1 m_PVRFilteringGaussRadiusIndirect: 5 m_PVRFilteringGaussRadiusAO: 2 m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 m_ExportTrainingData: 0 m_TrainingDataDestination: TrainingData m_LightProbeSampleCountMultiplier: 4 m_LightingDataAsset: {fileID: 0} m_LightingSettings: {fileID: 0} --- !u!196 &4 NavMeshSettings: serializedVersion: 2 m_ObjectHideFlags: 0 m_BuildSettings: serializedVersion: 2 agentTypeID: 0 agentRadius: 0.5 agentHeight: 2 agentSlope: 45 agentClimb: 0.4 ledgeDropHeight: 0 maxJumpAcrossDistance: 0 minRegionArea: 2 manualCellSize: 0 cellSize: 0.16666667 manualTileSize: 0 tileSize: 256 accuratePlacement: 0 maxJobWorkers: 0 preserveTilesOutsideBounds: 0 debug: m_Flags: 0 m_NavMeshData: {fileID: 0} --- !u!1 &573349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 573350} - component: {fileID: 573356} - component: {fileID: 573355} - component: {fileID: 573354} - component: {fileID: 573353} - component: {fileID: 573351} - component: {fileID: 573352} m_Layer: 6 m_Name: Base 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &573350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 573349} m_LocalRotation: {x: 0.000000059604638, y: -0.0000000745058, z: 0.04819598, w: 0.9988379} m_LocalPosition: {x: 0.009576191, y: 0.009517829, z: -0.010620333} m_LocalScale: {x: 21, y: 0.25, z: 4} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2045289641} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 5.525} --- !u!144 &573351 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 573349} m_ConnectedBody: {fileID: 956508719} m_ConnectedArticulationBody: {fileID: 0} m_Anchor: {x: -0.0119, y: 0, z: -0.0012} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0, y: 0, z: 0} serializedVersion: 2 m_SwingAxis: {x: 0, y: -1, z: 0} m_TwistLimitSpring: spring: 0.01 damper: 0 m_LowTwistLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 1 bounciness: 0.1 contactDistance: 0 m_SwingLimitSpring: spring: 1 damper: 0.1 m_Swing1Limit: limit: 177 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 102 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.2 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 1 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!144 &573352 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 573349} m_ConnectedBody: {fileID: 379755500} m_ConnectedArticulationBody: {fileID: 0} m_Anchor: {x: 0.0109, y: 0, z: -0.001} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0, y: 0, z: 0} serializedVersion: 2 m_SwingAxis: {x: 0, y: 1, z: 0} m_TwistLimitSpring: spring: 0.01 damper: 0 m_LowTwistLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 1 bounciness: 0.1 contactDistance: 0 m_SwingLimitSpring: spring: 1 damper: 0.1 m_Swing1Limit: limit: 177 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 102 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.2 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 1 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!65 &573353 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 573349} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.029999996, y: 0.030000176, z: 0.029999955} m_Center: {x: 0.0000000037252903, y: -0.00000013550743, z: 3.3945424e-21} --- !u!54 &573354 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 573349} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.12 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 3 --- !u!23 &573355 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 573349} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: bd5e552716db67844a756b25631ce439, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &573356 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 573349} m_Mesh: {fileID: -5597002278806442958, guid: 8da5245f0cf80cd4191e2f03b7f6da2b, type: 3} --- !u!1 &19347043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 19347044} - component: {fileID: 19347046} - component: {fileID: 19347045} m_Layer: 0 m_Name: Bolt 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &19347044 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 19347043} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.0013, z: 0} m_LocalScale: {x: 1, y: 1.92964, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 460185186} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: -90} --- !u!23 &19347045 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 19347043} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f6dc301f27c81804d8cc5e3b7e88be29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &19347046 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 19347043} m_Mesh: {fileID: -4545423930167495100, guid: 8da5245f0cf80cd4191e2f03b7f6da2b, type: 3} --- !u!1 &262993657 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 262993660} - component: {fileID: 262993659} - component: {fileID: 262993658} m_Layer: 0 m_Name: EventSystem m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &262993658 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262993657} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalAxis: Horizontal m_VerticalAxis: Vertical m_SubmitButton: Submit m_CancelButton: Cancel m_InputActionsPerSecond: 10 m_RepeatDelay: 0.5 m_ForceModuleActive: 0 --- !u!114 &262993659 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262993657} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3} m_Name: m_EditorClassIdentifier: m_FirstSelected: {fileID: 0} m_sendNavigationEvents: 1 m_DragThreshold: 10 --- !u!4 &262993660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262993657} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &379046208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 379046209} - component: {fileID: 379046211} - component: {fileID: 379046210} m_Layer: 0 m_Name: screw_back m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &379046209 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379046208} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00017066479, y: -0.04324, z: 0.000011377334} m_LocalScale: {x: 1, y: 2.54383, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 560388657} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &379046210 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379046208} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: -1360991219368177298, guid: 23106591ebc5ae8448b1a76124cdca2b, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &379046211 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379046208} m_Mesh: {fileID: 7055713681131830151, guid: 23106591ebc5ae8448b1a76124cdca2b, type: 3} --- !u!1 &379755499 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 379755505} - component: {fileID: 379755504} - component: {fileID: 379755503} - component: {fileID: 379755500} - component: {fileID: 379755502} - component: {fileID: 379755501} m_Layer: 0 m_Name: Bolt 3 3 m_TagString: BOLT m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!54 &379755500 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379755499} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &379755501 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379755499} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0e6a43f0406a425468073110567f3b2c, type: 3} m_Name: m_EditorClassIdentifier: boltstate: 0 originalTransform: {fileID: 0} pos: {x: 0, y: 0, z: 0} connectedJoints: - {fileID: 573352} - {fileID: 1674065651} - {fileID: 727324723} otherObject: {fileID: 0} offset: {x: 0, y: 0, z: 0} touch: 0 --- !u!136 &379755502 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379755499} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 m_Radius: 0.0013813036 m_Height: 0.034138083 m_Direction: 1 m_Center: {x: 0.0000014942884, y: -0.0036146045, z: 0.00006168038} --- !u!23 &379755503 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379755499} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f6dc301f27c81804d8cc5e3b7e88be29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &379755504 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379755499} m_Mesh: {fileID: -4545423930167495100, guid: 8da5245f0cf80cd4191e2f03b7f6da2b, type: 3} --- !u!4 &379755505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 379755499} m_LocalRotation: {x: -0.51844466, y: 0.48084834, z: -0.51844466, w: 0.4808483} m_LocalPosition: {x: 0.1034, y: 0.1498, z: 0.0137} m_LocalScale: {x: 25, y: 3, z: 5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1029048454} m_Father: {fileID: 1380096950} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 90, z: -94.309} --- !u!1 &426890201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 426890204} - component: {fileID: 426890203} - component: {fileID: 426890202} - component: {fileID: 426890205} m_Layer: 0 m_Name: Main Camera m_TagString: MainCamera m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!81 &426890202 AudioListener: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426890201} m_Enabled: 1 --- !u!20 &426890203 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426890201} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 2 m_BackGroundColor: {r: 0.6234074, g: 1, b: 0.5896226, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.3 far clip plane: 1000 field of view: 60 orthographic: 0 orthographic size: 0.68 m_Depth: -1 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 1 m_AllowMSAA: 1 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!4 &426890204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426890201} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.07, z: -1.09} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &426890205 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 426890201} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3} m_Name: m_EditorClassIdentifier: m_RenderShadows: 1 m_RequiresDepthTextureOption: 2 m_RequiresOpaqueTextureOption: 2 m_CameraType: 0 m_Cameras: [] m_RendererIndex: -1 m_VolumeLayerMask: serializedVersion: 2 m_Bits: 1 m_VolumeTrigger: {fileID: 0} m_VolumeFrameworkUpdateModeOption: 2 m_RenderPostProcessing: 0 m_Antialiasing: 0 m_AntialiasingQuality: 2 m_StopNaN: 0 m_Dithering: 0 m_ClearDepth: 1 m_AllowXRRendering: 1 m_RequiresDepthTexture: 0 m_RequiresColorTexture: 0 m_Version: 2 --- !u!1 &460185180 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 460185186} - component: {fileID: 460185185} - component: {fileID: 460185184} - component: {fileID: 460185181} - component: {fileID: 460185183} - component: {fileID: 460185182} m_Layer: 0 m_Name: Bolt 2 m_TagString: BOLT m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!54 &460185181 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 460185180} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &460185182 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 460185180} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0e6a43f0406a425468073110567f3b2c, type: 3} m_Name: m_EditorClassIdentifier: boltstate: 0 originalTransform: {fileID: 0} pos: {x: 0, y: 0, z: 0} connectedJoints: - {fileID: 1621225632} - {fileID: 573351} otherObject: {fileID: 0} offset: {x: 0, y: 0, z: 0} touch: 0 --- !u!136 &460185183 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 460185180} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 m_Radius: 0.0013734302 m_Height: 0.03389498 m_Direction: 1 m_Center: {x: -0.000010511875, y: -0.005319099, z: -0.000037299098} --- !u!23 &460185184 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 460185180} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f6dc301f27c81804d8cc5e3b7e88be29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &460185185 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 460185180} m_Mesh: {fileID: -4545423930167495100, guid: 8da5245f0cf80cd4191e2f03b7f6da2b, type: 3} --- !u!4 &460185186 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 460185180} m_LocalRotation: {x: -0.5, y: 0.5, z: -0.5, w: 0.5} m_LocalPosition: {x: 0.104076825, y: -0.3310192, z: 0.03848219} m_LocalScale: {x: 25, y: 3, z: 5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 19347044} m_Father: {fileID: 1380096950} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 90, z: -90} --- !u!1 &502561696 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 502561697} m_Layer: 0 m_Name: GameObject 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &502561697 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 502561696} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.35292315, y: -0.01801923, z: 0.09225088} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1621225638} m_Father: {fileID: 1380096950} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &560388656 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 560388657} - component: {fileID: 560388660} - component: {fileID: 560388659} - component: {fileID: 560388658} m_Layer: 0 m_Name: group1 (1) m_TagString: BOLT m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &560388657 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560388656} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.221, y: 0.0654, z: -0.10898656} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2128471351} - {fileID: 379046209} m_Father: {fileID: 2289066332887844925} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &560388658 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560388656} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0e6a43f0406a425468073110567f3b2c, type: 3} m_Name: m_EditorClassIdentifier: boltstate: 0 originalTransform: {fileID: 0} pos: {x: 0, y: 0, z: 0} connectedJoints: - {fileID: 7222188591511127778} otherObject: {fileID: 0} offset: {x: 0, y: 0, z: 0} touch: 0 --- !u!54 &560388659 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560388656} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!136 &560388660 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 560388656} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.021552455 m_Height: 0.14245382 m_Direction: 1 m_Center: {x: -0.0008203462, y: -0.03304332, z: -0.0010627805} --- !u!1 &616851923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 616851924} m_Layer: 0 m_Name: GameObject 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &616851924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 616851923} m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: -0.012, y: 0.876, z: 0.41} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 5983287091898389735} m_Father: {fileID: 0} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} --- !u!1 &645419021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 645419027} - component: {fileID: 645419026} - component: {fileID: 645419025} - component: {fileID: 645419022} - component: {fileID: 645419024} - component: {fileID: 645419023} m_Layer: 0 m_Name: Bolt 1 1 m_TagString: BOLT m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!54 &645419022 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 645419021} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &645419023 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 645419021} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0e6a43f0406a425468073110567f3b2c, type: 3} m_Name: m_EditorClassIdentifier: boltstate: 0 originalTransform: {fileID: 0} pos: {x: 0, y: 0, z: 0} connectedJoints: - {fileID: 1674065649} - {fileID: 1621225634} - {fileID: 2093711206} otherObject: {fileID: 0} offset: {x: 0, y: 0, z: 0} touch: 0 --- !u!136 &645419024 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 645419021} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 m_Radius: 0.0013519754 m_Height: 0.029343963 m_Direction: 1 m_Center: {x: -0.000016659647, y: -0.002990822, z: -0.000014661253} --- !u!23 &645419025 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 645419021} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f6dc301f27c81804d8cc5e3b7e88be29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &645419026 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 645419021} m_Mesh: {fileID: -4545423930167495100, guid: 8da5245f0cf80cd4191e2f03b7f6da2b, type: 3} --- !u!4 &645419027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 645419021} m_LocalRotation: {x: -0.5, y: 0.5, z: -0.5, w: 0.5} m_LocalPosition: {x: -0.2413, y: -0.0088, z: 0.0309} m_LocalScale: {x: 25, y: 3, z: 5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1068524701} m_Father: {fileID: 1380096950} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: -90} --- !u!1 &727324714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 727324715} - component: {fileID: 727324717} - component: {fileID: 727324716} - component: {fileID: 727324720} - component: {fileID: 727324722} - component: {fileID: 727324723} - component: {fileID: 727324719} - component: {fileID: 727324721} m_Layer: 6 m_Name: Base m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &727324715 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727324714} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 21, y: 0.25, z: 4} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1344136033} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &727324716 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727324714} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 154bb2b9b50d351429f50de66a821fdc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &727324717 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727324714} m_Mesh: {fileID: -5597002278806442958, guid: 8da5245f0cf80cd4191e2f03b7f6da2b, type: 3} --- !u!144 &727324719 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727324714} m_ConnectedBody: {fileID: 1942168119} m_ConnectedArticulationBody: {fileID: 0} m_Anchor: {x: 0.011, y: 0.015000054, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -0.00013217078, y: -0.0069184788, z: -0.0013723043} serializedVersion: 2 m_SwingAxis: {x: 0, y: 1, z: 0} m_TwistLimitSpring: spring: 0.01 damper: 0 m_LowTwistLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 1 bounciness: 0.1 contactDistance: 0 m_SwingLimitSpring: spring: 1 damper: 0 m_Swing1Limit: limit: 177 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 50 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.2 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 1 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!54 &727324720 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727324714} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.15 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 3 --- !u!144 &727324721 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727324714} m_ConnectedBody: {fileID: 1820528874} m_ConnectedArticulationBody: {fileID: 0} m_Anchor: {x: -0.011, y: 0.015000054, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0.000007786537, y: -0.0069185263, z: 0.00015620781} serializedVersion: 2 m_SwingAxis: {x: 0, y: 1, z: 0} m_TwistLimitSpring: spring: 0.01 damper: 0 m_LowTwistLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 1 bounciness: 0.1 contactDistance: 0 m_SwingLimitSpring: spring: 1 damper: 0 m_Swing1Limit: limit: 177 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 20 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.2 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 1 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!65 &727324722 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727324714} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.030000018, y: 0.03000014, z: 0.029999966} m_Center: {x: -0.0000000011641532, y: -0.000000016298149, z: -2.3797073e-16} --- !u!144 &727324723 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727324714} m_ConnectedBody: {fileID: 379755500} m_ConnectedArticulationBody: {fileID: 0} m_Anchor: {x: -0.0018, y: 0.015, z: 0.003} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0, y: 0, z: 0} serializedVersion: 2 m_SwingAxis: {x: 0, y: 1, z: 0} m_TwistLimitSpring: spring: 0.01 damper: 0 m_LowTwistLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 1 bounciness: 0.1 contactDistance: 0 m_SwingLimitSpring: spring: 1 damper: 0 m_Swing1Limit: limit: 177 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 50 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.2 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 1 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!1 &956508713 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 956508718} - component: {fileID: 956508717} - component: {fileID: 956508716} - component: {fileID: 956508719} - component: {fileID: 956508715} - component: {fileID: 956508714} m_Layer: 0 m_Name: Bolt 3 m_TagString: BOLT m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &956508714 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956508713} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0e6a43f0406a425468073110567f3b2c, type: 3} m_Name: m_EditorClassIdentifier: boltstate: 0 originalTransform: {fileID: 0} pos: {x: 0, y: 0, z: 0} connectedJoints: - {fileID: 1621225632} - {fileID: 573351} - {fileID: 6881984997470010607} - {fileID: 1447467658} otherObject: {fileID: 0} offset: {x: 0, y: 0, z: 0} touch: 0 --- !u!136 &956508715 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956508713} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 m_Radius: 0.0013734302 m_Height: 0.03389498 m_Direction: 1 m_Center: {x: -0.000010511875, y: -0.005319099, z: -0.000037299098} --- !u!23 &956508716 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956508713} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f6dc301f27c81804d8cc5e3b7e88be29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &956508717 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956508713} m_Mesh: {fileID: -4545423930167495100, guid: 8da5245f0cf80cd4191e2f03b7f6da2b, type: 3} --- !u!4 &956508718 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956508713} m_LocalRotation: {x: -0.5, y: 0.5, z: -0.5, w: 0.5} m_LocalPosition: {x: 0.206, y: 0.88381475, z: 0.39} m_LocalScale: {x: 25, y: 3, z: 5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1338363887} m_Father: {fileID: 0} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 90, z: -90} --- !u!54 &956508719 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956508713} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!1 &972413537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 972413538} m_Layer: 0 m_Name: GameObject 4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &972413538 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 972413537} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.21191406, y: 1.1199341, z: 0.41376877} m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1447467652} m_Father: {fileID: 0} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &976539860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 976539864} - component: {fileID: 976539863} - component: {fileID: 976539862} - component: {fileID: 976539861} m_Layer: 7 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!65 &976539861 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976539860} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &976539862 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976539860} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &976539863 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976539860} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &976539864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976539860} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.1698, y: 0.243, z: 0.412} m_LocalScale: {x: 0.3435505, y: 1, z: 0.18603} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &999898269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 999898270} - component: {fileID: 999898272} - component: {fileID: 999898271} m_Layer: 0 m_Name: Bolt 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &999898270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 999898269} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1942168116} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: -90} --- !u!23 &999898271 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 999898269} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f6dc301f27c81804d8cc5e3b7e88be29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &999898272 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 999898269} m_Mesh: {fileID: -4545423930167495100, guid: 8da5245f0cf80cd4191e2f03b7f6da2b, type: 3} --- !u!1 &1029048453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1029048454} - component: {fileID: 1029048456} - component: {fileID: 1029048455} m_Layer: 0 m_Name: Bolt 4 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1029048454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1029048453} m_LocalRotation: {x: 0.0000000745058, y: 0.0000000745058, z: -0.00000008940696, w: 1} m_LocalPosition: {x: 0.0000140766715, y: -0.000013087061, z: 0.000036472084} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 379755505} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: -90} --- !u!23 &1029048455 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1029048453} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f6dc301f27c81804d8cc5e3b7e88be29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1029048456 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1029048453} m_Mesh: {fileID: -4545423930167495100, guid: 8da5245f0cf80cd4191e2f03b7f6da2b, type: 3} --- !u!1 &1068085592 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1068085593} m_Layer: 0 m_Name: GameObject 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1068085593 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068085592} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.10407681, y: -0.018019253, z: 0.09225088} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1674065655} m_Father: {fileID: 1380096950} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1068524700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1068524701} - component: {fileID: 1068524703} - component: {fileID: 1068524702} m_Layer: 0 m_Name: Bolt 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1068524701 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068524700} m_LocalRotation: {x: -0.00000013411044, y: 0.000000014901159, z: -0, w: 1} m_LocalPosition: {x: -0.000011233613, y: 0, z: 0.00017536581} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 645419027} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: -90} --- !u!23 &1068524702 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068524700} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f6dc301f27c81804d8cc5e3b7e88be29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1068524703 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068524700} m_Mesh: {fileID: -4545423930167495100, guid: 8da5245f0cf80cd4191e2f03b7f6da2b, type: 3} --- !u!1 &1069844515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1069844516} m_Layer: 0 m_Name: GameObject 4 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1069844516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1069844515} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.245, y: 1.12, z: 0.41376874} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2093711199} m_Father: {fileID: 0} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1213100202 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1213100204} - component: {fileID: 1213100203} - component: {fileID: 1213100205} m_Layer: 0 m_Name: Directional Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!108 &1213100203 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213100202} m_Enabled: 1 serializedVersion: 10 m_Type: 1 m_Shape: 0 m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} m_Intensity: 1 m_Range: 10 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 0.334 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_UseViewFrustumForShadowCasterCull: 1 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!4 &1213100204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213100202} m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} m_LocalPosition: {x: 0, y: 3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} --- !u!114 &1213100205 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213100202} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} m_Name: m_EditorClassIdentifier: m_Version: 1 m_UsePipelineSettings: 1 m_AdditionalLightsShadowResolutionTier: 2 m_LightLayerMask: 1 m_CustomShadowLayers: 0 m_ShadowLayerMask: 1 m_LightCookieSize: {x: 1, y: 1} m_LightCookieOffset: {x: 0, y: 0} --- !u!1 &1263545578 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1263545580} - component: {fileID: 1263545579} m_Layer: 0 m_Name: Touching m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1263545579 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263545578} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 250e708dbf4df294582fce235a5fe13c, type: 3} m_Name: m_EditorClassIdentifier: gameManager: {fileID: 0} BoltImage: {fileID: 1618442248} selectedBolt: {fileID: 0} --- !u!4 &1263545580 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1263545578} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.025432676, y: 1.2709209, z: -0.6924822} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1338363886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1338363887} - component: {fileID: 1338363889} - component: {fileID: 1338363888} m_Layer: 0 m_Name: Bolt 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1338363887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338363886} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 956508718} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: -90} --- !u!23 &1338363888 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338363886} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f6dc301f27c81804d8cc5e3b7e88be29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1338363889 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338363886} m_Mesh: {fileID: -4545423930167495100, guid: 8da5245f0cf80cd4191e2f03b7f6da2b, type: 3} --- !u!1 &1344136032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1344136033} m_Layer: 0 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1344136033 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344136032} m_LocalRotation: {x: 0, y: -0.7071068, z: 0.7071068, w: 0} m_LocalPosition: {x: -0.012, y: 1.34, z: 0.40330002} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 727324715} m_Father: {fileID: 0} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 90, y: -180, z: 0} --- !u!1 &1380096949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1380096950} m_Layer: 0 m_Name: Touching (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1380096950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380096949} m_LocalRotation: {x: 0.005346038, y: 0.018584197, z: 0.18199804, w: 0.98310876} m_LocalPosition: {x: -0.018, y: 1.151, z: 0.361} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 645419027} - {fileID: 460185186} - {fileID: 379755505} - {fileID: 1068085593} - {fileID: 502561697} - {fileID: 2045289641} m_Father: {fileID: 0} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0.215, y: 2.206, z: 20.98} --- !u!1 &1447053754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1447053758} - component: {fileID: 1447053757} - component: {fileID: 1447053756} - component: {fileID: 1447053755} m_Layer: 5 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1447053755 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447053754} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &1447053756 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447053754} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 1 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 1920, y: 1080} m_ScreenMatchMode: 1 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 m_PresetInfoIsWorld: 0 --- !u!223 &1447053757 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447053754} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 0 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!224 &1447053758 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447053754} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0, y: 0, z: 0} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1618442247} m_Father: {fileID: 0} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 0} --- !u!1 &1447467651 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1447467652} - component: {fileID: 1447467654} - component: {fileID: 1447467653} - component: {fileID: 1447467655} - component: {fileID: 1447467657} - component: {fileID: 1447467658} - component: {fileID: 1447467656} m_Layer: 6 m_Name: Base (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1447467652 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447467651} m_LocalRotation: {x: -0.5, y: 0.5, z: -0.5, w: 0.5} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 21, y: 0.25, z: 4} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 972413538} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1447467653 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447467651} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 154bb2b9b50d351429f50de66a821fdc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1447467654 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447467651} m_Mesh: {fileID: -5597002278806442958, guid: 8da5245f0cf80cd4191e2f03b7f6da2b, type: 3} --- !u!65 &1447467655 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447467651} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.03, y: 0.030000016, z: 0.029999958} m_Center: {x: 0, y: -0.000000016298145, z: -0.0000000037252903} --- !u!144 &1447467656 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447467651} m_ConnectedBody: {fileID: 1820528874} m_ConnectedArticulationBody: {fileID: 0} m_Anchor: {x: -0.0105, y: 0, z: 0.001} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0, y: 0, z: 0} serializedVersion: 2 m_SwingAxis: {x: 0, y: 1, z: 0} m_TwistLimitSpring: spring: 0.01 damper: 0 m_LowTwistLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 1 bounciness: 0.1 contactDistance: 0 m_SwingLimitSpring: spring: 1 damper: 0 m_Swing1Limit: limit: 177 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 50 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.2 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 1 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!54 &1447467657 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447467651} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.15 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 3 --- !u!144 &1447467658 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447467651} m_ConnectedBody: {fileID: 956508719} m_ConnectedArticulationBody: {fileID: 0} m_Anchor: {x: 0.0112, y: 0, z: -0.0016} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0, y: 0, z: 0} serializedVersion: 2 m_SwingAxis: {x: 0, y: 1, z: 0} m_TwistLimitSpring: spring: 0.01 damper: 0 m_LowTwistLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 1 bounciness: 0.1 contactDistance: 0 m_SwingLimitSpring: spring: 1 damper: 0 m_Swing1Limit: limit: 177 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 20 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.2 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 1 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!1 &1556740545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1556740546} - component: {fileID: 1556740549} - component: {fileID: 1556740548} m_Layer: 0 m_Name: Bolt 4 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1556740546 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1556740545} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1820528871} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: -90} --- !u!23 &1556740548 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1556740545} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f6dc301f27c81804d8cc5e3b7e88be29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1556740549 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1556740545} m_Mesh: {fileID: -4545423930167495100, guid: 8da5245f0cf80cd4191e2f03b7f6da2b, type: 3} --- !u!1 &1618442246 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1618442247} - component: {fileID: 1618442249} - component: {fileID: 1618442248} m_Layer: 5 m_Name: Bolt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1618442247 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1618442246} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 1447053758} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 200, y: -200} m_SizeDelta: {x: 400, y: 400} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1618442248 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1618442246} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.5188679, g: 0.4772606, b: 0.4772606, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1618442249 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1618442246} m_CullTransparentMesh: 1 --- !u!1 &1621225631 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1621225638} - component: {fileID: 1621225637} - component: {fileID: 1621225636} - component: {fileID: 1621225635} - component: {fileID: 1621225632} - component: {fileID: 1621225634} - component: {fileID: 1621225633} m_Layer: 6 m_Name: Base 2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!144 &1621225632 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621225631} m_ConnectedBody: {fileID: 956508719} m_ConnectedArticulationBody: {fileID: 0} m_Anchor: {x: 0.01123, y: 0, z: 0.0025} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0, y: 0, z: 0} serializedVersion: 2 m_SwingAxis: {x: 0, y: 1, z: 0} m_TwistLimitSpring: spring: 0.01 damper: 0 m_LowTwistLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 1 bounciness: 0.1 contactDistance: 0 m_SwingLimitSpring: spring: 1 damper: 0.1 m_Swing1Limit: limit: 177 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 102 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.2 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 1 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!65 &1621225633 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621225631} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.03, y: 0.03000025, z: 0.02999998} m_Center: {x: -1.6214047e-17, y: -0.00000004610047, z: -0.000000014901161} --- !u!144 &1621225634 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621225631} m_ConnectedBody: {fileID: 645419022} m_ConnectedArticulationBody: {fileID: 0} m_Anchor: {x: -0.0115, y: 0, z: -0.0025} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0, y: 0, z: 0} serializedVersion: 2 m_SwingAxis: {x: 0, y: 1, z: 0} m_TwistLimitSpring: spring: 0.01 damper: 0 m_LowTwistLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 1 bounciness: 0.1 contactDistance: 0 m_SwingLimitSpring: spring: 1 damper: 0.1 m_Swing1Limit: limit: 177 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 102 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.2 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 1 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!54 &1621225635 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621225631} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.12 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 3 --- !u!23 &1621225636 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621225631} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: bd5e552716db67844a756b25631ce439, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1621225637 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621225631} m_Mesh: {fileID: -5597002278806442958, guid: 8da5245f0cf80cd4191e2f03b7f6da2b, type: 3} --- !u!4 &1621225638 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621225631} m_LocalRotation: {x: -0.65443766, y: 0.26778987, z: -0.26778987, w: 0.65443766} m_LocalPosition: {x: 0.292, y: -0.152, z: -0.051} m_LocalScale: {x: 21, y: 0.25, z: 4} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 502561697} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -45.492, y: 90, z: -90} --- !u!1 &1643162449 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1643162450} - component: {fileID: 1643162452} - component: {fileID: 1643162451} m_Layer: 0 m_Name: Bolt 2 (1) m_TagString: BOLT m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1643162450 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643162449} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4410308090201312791} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: -90} --- !u!23 &1643162451 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643162449} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f6dc301f27c81804d8cc5e3b7e88be29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1643162452 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643162449} m_Mesh: {fileID: -4545423930167495100, guid: 8da5245f0cf80cd4191e2f03b7f6da2b, type: 3} --- !u!1 &1674065648 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1674065655} - component: {fileID: 1674065654} - component: {fileID: 1674065653} - component: {fileID: 1674065652} - component: {fileID: 1674065651} - component: {fileID: 1674065649} - component: {fileID: 1674065650} m_Layer: 6 m_Name: Base 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!144 &1674065649 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674065648} m_ConnectedBody: {fileID: 645419022} m_ConnectedArticulationBody: {fileID: 0} m_Anchor: {x: -0.0109, y: 0, z: 0.0017} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0, y: 0, z: 0} serializedVersion: 2 m_SwingAxis: {x: 0, y: 1, z: 0} m_TwistLimitSpring: spring: 0.01 damper: 0 m_LowTwistLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 1 bounciness: 0.1 contactDistance: 0 m_SwingLimitSpring: spring: 1 damper: 0.1 m_Swing1Limit: limit: 177 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 102 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.2 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 1 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!65 &1674065650 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674065648} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.03, y: 0.03000004, z: 0.029999958} m_Center: {x: 1.417207e-18, y: -0.000000016298145, z: -0.000000029802322} --- !u!144 &1674065651 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674065648} m_ConnectedBody: {fileID: 379755500} m_ConnectedArticulationBody: {fileID: 0} m_Anchor: {x: 0.0112, y: 0, z: -0.007} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0, y: 0, z: 0} serializedVersion: 2 m_SwingAxis: {x: 0, y: 1, z: 0} m_TwistLimitSpring: spring: 0.01 damper: 0 m_LowTwistLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 1 bounciness: 0.1 contactDistance: 0 m_SwingLimitSpring: spring: 1 damper: 0.1 m_Swing1Limit: limit: 177 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 102 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.2 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 1 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!54 &1674065652 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674065648} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.12 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 3 --- !u!23 &1674065653 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674065648} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: bd5e552716db67844a756b25631ce439, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1674065654 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674065648} m_Mesh: {fileID: -5597002278806442958, guid: 8da5245f0cf80cd4191e2f03b7f6da2b, type: 3} --- !u!4 &1674065655 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674065648} m_LocalRotation: {x: -0.6847265, y: -0.1759096, z: 0.17556666, w: 0.68511444} m_LocalPosition: {x: -0.176, y: 0.091, z: -0.06} m_LocalScale: {x: 17.06859, y: 0.25, z: 4} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1068085593} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -118.781, y: 90.049, z: -90.078} --- !u!1 &1687413961 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1687413963} - component: {fileID: 1687413962} m_Layer: 0 m_Name: Gamemanager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1687413962 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1687413961} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 11a57b8a6c530784eb8197e79cf7f716, type: 3} m_Name: m_EditorClassIdentifier: selected: [] doneObjects: [] uiimage: {fileID: 1618442246} --- !u!4 &1687413963 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1687413961} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.21726424, y: 1.3419015, z: -1.073545} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1820528870 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1820528871} - component: {fileID: 1820528873} - component: {fileID: 1820528872} - component: {fileID: 1820528874} - component: {fileID: 1820528875} - component: {fileID: 1820528876} m_Layer: 0 m_Name: Bolt 4 m_TagString: BOLT m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1820528871 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820528870} m_LocalRotation: {x: -0.5, y: 0.5, z: -0.5, w: 0.5} m_LocalPosition: {x: 0.21585557, y: 1.34, z: 0.40130004} m_LocalScale: {x: 25, y: 3, z: 5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1556740546} m_Father: {fileID: 0} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 90, z: -90} --- !u!23 &1820528872 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820528870} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f6dc301f27c81804d8cc5e3b7e88be29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1820528873 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820528870} m_Mesh: {fileID: -4545423930167495100, guid: 8da5245f0cf80cd4191e2f03b7f6da2b, type: 3} --- !u!54 &1820528874 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820528870} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!136 &1820528875 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820528870} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 m_Radius: 0.0013813036 m_Height: 0.034138083 m_Direction: 1 m_Center: {x: 0.0000014942884, y: -0.0036146045, z: 0.00006168038} --- !u!114 &1820528876 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820528870} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0e6a43f0406a425468073110567f3b2c, type: 3} m_Name: m_EditorClassIdentifier: boltstate: 0 originalTransform: {fileID: 0} pos: {x: 0, y: 0, z: 0} connectedJoints: - {fileID: 727324721} - {fileID: 1447467656} otherObject: {fileID: 0} offset: {x: 0, y: 0, z: 0} touch: 0 --- !u!1 &1942168115 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1942168116} - component: {fileID: 1942168121} - component: {fileID: 1942168120} - component: {fileID: 1942168119} - component: {fileID: 1942168118} - component: {fileID: 1942168117} m_Layer: 0 m_Name: Bolt 1 m_TagString: BOLT m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1942168116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1942168115} m_LocalRotation: {x: -0.5, y: 0.5, z: -0.5, w: 0.5} m_LocalPosition: {x: -0.2427, y: 1.34, z: 0.40130004} m_LocalScale: {x: 25, y: 3, z: 5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 999898270} m_Father: {fileID: 0} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 90, z: -90} --- !u!114 &1942168117 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1942168115} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0e6a43f0406a425468073110567f3b2c, type: 3} m_Name: m_EditorClassIdentifier: boltstate: 0 originalTransform: {fileID: 0} pos: {x: 0, y: 0, z: 0} connectedJoints: - {fileID: 727324719} - {fileID: 2093711201} otherObject: {fileID: 0} offset: {x: 0, y: 0, z: 0} touch: 0 --- !u!136 &1942168118 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1942168115} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 m_Radius: 0.0013519754 m_Height: 0.029343963 m_Direction: 1 m_Center: {x: -0.000016659647, y: -0.002990822, z: -0.000014661253} --- !u!54 &1942168119 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1942168115} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!23 &1942168120 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1942168115} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f6dc301f27c81804d8cc5e3b7e88be29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &1942168121 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1942168115} m_Mesh: {fileID: -4545423930167495100, guid: 8da5245f0cf80cd4191e2f03b7f6da2b, type: 3} --- !u!1 &2045289640 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2045289641} m_Layer: 0 m_Name: GameObject 3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2045289641 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2045289640} m_LocalRotation: {x: -0.50150067, y: -0.49849477, z: 0.49849483, w: 0.50150067} m_LocalPosition: {x: 0.091, y: -0.095, z: 0.052} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 573350} m_Father: {fileID: 1380096950} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -179.656, y: 90, z: -90} --- !u!1 &2093711198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2093711199} - component: {fileID: 2093711205} - component: {fileID: 2093711204} - component: {fileID: 2093711203} - component: {fileID: 2093711202} - component: {fileID: 2093711206} - component: {fileID: 2093711200} - component: {fileID: 2093711201} m_Layer: 6 m_Name: Base (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2093711199 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093711198} m_LocalRotation: {x: -0.5, y: 0.5, z: -0.5, w: 0.5} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 21, y: 0.25, z: 4} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1069844516} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!144 &2093711200 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093711198} m_ConnectedBody: {fileID: 7839599499880099676} m_ConnectedArticulationBody: {fileID: 0} m_Anchor: {x: 0.0113, y: 0, z: 0.0015} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0, y: 0, z: 0} serializedVersion: 2 m_SwingAxis: {x: 0, y: 1, z: 0} m_TwistLimitSpring: spring: 0.01 damper: 0 m_LowTwistLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 1 bounciness: 0.1 contactDistance: 0 m_SwingLimitSpring: spring: 1 damper: 0 m_Swing1Limit: limit: 177 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 50 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.2 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 1 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!144 &2093711201 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093711198} m_ConnectedBody: {fileID: 1942168119} m_ConnectedArticulationBody: {fileID: 0} m_Anchor: {x: -0.0105, y: 0, z: 0.001} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0, y: 0, z: 0} serializedVersion: 2 m_SwingAxis: {x: 0, y: 1, z: 0} m_TwistLimitSpring: spring: 0.01 damper: 0 m_LowTwistLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 1 bounciness: 0.1 contactDistance: 0 m_SwingLimitSpring: spring: 1 damper: 0 m_Swing1Limit: limit: 177 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 20 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.2 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 1 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!54 &2093711202 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093711198} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.15 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 3 --- !u!65 &2093711203 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093711198} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.03, y: 0.030000016, z: 0.029999958} m_Center: {x: 0, y: -0.000000016298145, z: -0.0000000037252903} --- !u!23 &2093711204 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093711198} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 154bb2b9b50d351429f50de66a821fdc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2093711205 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093711198} m_Mesh: {fileID: -5597002278806442958, guid: 8da5245f0cf80cd4191e2f03b7f6da2b, type: 3} --- !u!144 &2093711206 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2093711198} m_ConnectedBody: {fileID: 645419022} m_ConnectedArticulationBody: {fileID: 0} m_Anchor: {x: 0.003, y: 0, z: 0.0017} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0, y: 0, z: 0} serializedVersion: 2 m_SwingAxis: {x: 0, y: 1, z: 0} m_TwistLimitSpring: spring: 0.01 damper: 0 m_LowTwistLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 1 bounciness: 0.1 contactDistance: 0 m_SwingLimitSpring: spring: 1 damper: 0 m_Swing1Limit: limit: 177 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 20 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.2 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 1 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!1 &2128471350 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2128471351} - component: {fileID: 2128471353} - component: {fileID: 2128471352} m_Layer: 0 m_Name: screw m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2128471351 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128471350} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.007025654, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 560388657} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2128471352 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128471350} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: -1360991219368177298, guid: 23106591ebc5ae8448b1a76124cdca2b, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &2128471353 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2128471350} m_Mesh: {fileID: -4862429626206710507, guid: 23106591ebc5ae8448b1a76124cdca2b, type: 3} --- !u!4 &773251166612463779 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3121013943889347468} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.223, y: 0.0654, z: -0.10898656} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 6414341646565773512} - {fileID: 8438239342564882627} m_Father: {fileID: 2289066332887844925} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1481601948211106439 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2289066332887844925} m_Layer: 0 m_Name: wood m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!1 &1896131237880001329 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6414341646565773512} - component: {fileID: 6192823800740898719} - component: {fileID: 5862563450936718358} m_Layer: 0 m_Name: screw m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &2040542448565459634 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5983287091898389735} - component: {fileID: 6881984997470010605} - component: {fileID: 4443299266201638227} - component: {fileID: 6881984997470010606} - component: {fileID: 6881984997470010608} - component: {fileID: 6881984997470010607} - component: {fileID: 6881984997470010609} m_Layer: 6 m_Name: Base m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!33 &2196697500249931115 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2889205239777676597} m_Mesh: {fileID: 2956990802375617159, guid: 23106591ebc5ae8448b1a76124cdca2b, type: 3} --- !u!4 &2289066332887844925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1481601948211106439} m_LocalRotation: {x: -0.7074107, y: -0, z: -0, w: 0.7068027} m_LocalPosition: {x: 0, y: 0.982, z: 0.258} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 773251166612463779} - {fileID: 4161999126998925421} - {fileID: 560388657} m_Father: {fileID: 0} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: -89.948, y: 0, z: 0} --- !u!23 &2781073662253713506 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4603089318205933415} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f6dc301f27c81804d8cc5e3b7e88be29, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &2889205239777676597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4161999126998925421} - component: {fileID: 2196697500249931115} - component: {fileID: 7222188591511127775} - component: {fileID: 7222188591511127776} - component: {fileID: 7222188591511127778} - component: {fileID: 7222188591511127777} m_Layer: 0 m_Name: wood m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &3121013943889347468 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 773251166612463779} - component: {fileID: 3121013943889347469} - component: {fileID: 3121013943889347470} - component: {fileID: 3121013943889347471} m_Layer: 0 m_Name: group1 m_TagString: BOLT m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!136 &3121013943889347469 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3121013943889347468} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.021552455 m_Height: 0.14245382 m_Direction: 1 m_Center: {x: -0.0008203462, y: -0.03304332, z: -0.0010627805} --- !u!54 &3121013943889347470 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3121013943889347468} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &3121013943889347471 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3121013943889347468} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0e6a43f0406a425468073110567f3b2c, type: 3} m_Name: m_EditorClassIdentifier: boltstate: 0 originalTransform: {fileID: 0} pos: {x: 0, y: 0, z: 0} connectedJoints: - {fileID: 7222188591511127777} otherObject: {fileID: 0} offset: {x: 0, y: 0, z: 0} touch: 0 --- !u!4 &4161999126998925421 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2889205239777676597} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.029094957, z: -0.10898656} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2289066332887844925} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4410308090201312791 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4603089318205933415} m_LocalRotation: {x: -0.5, y: 0.5, z: -0.5, w: 0.5} m_LocalPosition: {x: -0.23885551, y: 0.88381475, z: 0.40130004} m_LocalScale: {x: 25, y: 3, z: 5} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1643162450} m_Father: {fileID: 0} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 90, z: -90} --- !u!23 &4443299266201638227 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2040542448565459634} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 154bb2b9b50d351429f50de66a821fdc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &4506759876243111410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8438239342564882627} - component: {fileID: 5973407095455858582} - component: {fileID: 4867765394324821253} m_Layer: 0 m_Name: screw_back m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &4603089318205933415 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4410308090201312791} - component: {fileID: 7839599499880099675} - component: {fileID: 2781073662253713506} - component: {fileID: 7839599499880099676} - component: {fileID: 7839599499880099678} - component: {fileID: 7839599499880099679} m_Layer: 0 m_Name: Bolt 2 m_TagString: BOLT m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!23 &4867765394324821253 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4506759876243111410} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: -1360991219368177298, guid: 23106591ebc5ae8448b1a76124cdca2b, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!23 &5862563450936718358 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896131237880001329} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: -1360991219368177298, guid: 23106591ebc5ae8448b1a76124cdca2b, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &5973407095455858582 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4506759876243111410} m_Mesh: {fileID: 7055713681131830151, guid: 23106591ebc5ae8448b1a76124cdca2b, type: 3} --- !u!4 &5983287091898389735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2040542448565459634} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 21, y: 0.25, z: 4} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 616851924} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6192823800740898719 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896131237880001329} m_Mesh: {fileID: -4862429626206710507, guid: 23106591ebc5ae8448b1a76124cdca2b, type: 3} --- !u!4 &6414341646565773512 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896131237880001329} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.007025654, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773251166612463779} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6881984997470010605 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2040542448565459634} m_Mesh: {fileID: -5597002278806442958, guid: 8da5245f0cf80cd4191e2f03b7f6da2b, type: 3} --- !u!65 &6881984997470010606 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2040542448565459634} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.03, y: 0.030000024, z: 0.029999966} m_Center: {x: -1.1641532e-10, y: -0.000000016298149, z: 0} --- !u!144 &6881984997470010607 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2040542448565459634} m_ConnectedBody: {fileID: 956508719} m_ConnectedArticulationBody: {fileID: 0} m_Anchor: {x: 0.0104, y: 0, z: 0.002} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0, y: 0, z: 0} serializedVersion: 2 m_SwingAxis: {x: 0, y: 1, z: 0} m_TwistLimitSpring: spring: 0.01 damper: 0 m_LowTwistLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 1 bounciness: 0.1 contactDistance: 0 m_SwingLimitSpring: spring: 1 damper: 0 m_Swing1Limit: limit: 177 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 20 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.2 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 1 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!54 &6881984997470010608 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2040542448565459634} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.15 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 3 --- !u!144 &6881984997470010609 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2040542448565459634} m_ConnectedBody: {fileID: 7839599499880099676} m_ConnectedArticulationBody: {fileID: 0} m_Anchor: {x: -0.0108, y: 0, z: 0.002} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0, y: 0, z: 0} serializedVersion: 2 m_SwingAxis: {x: 0, y: -1, z: 0} m_TwistLimitSpring: spring: 0.01 damper: 0 m_LowTwistLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 1 bounciness: 0.1 contactDistance: 0 m_SwingLimitSpring: spring: 1 damper: 0 m_Swing1Limit: limit: 177 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 50 bounciness: 0 contactDistance: 0 m_EnableProjection: 1 m_ProjectionDistance: 0.2 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 1 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!23 &7222188591511127775 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2889205239777676597} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 8748892135801146194, guid: 23106591ebc5ae8448b1a76124cdca2b, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!54 &7222188591511127776 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2889205239777676597} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 3 --- !u!144 &7222188591511127777 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2889205239777676597} m_ConnectedBody: {fileID: 3121013943889347470} m_ConnectedArticulationBody: {fileID: 0} m_Anchor: {x: -0.225, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -0.0019999892, y: -0.036305048, z: 0} serializedVersion: 2 m_SwingAxis: {x: 0, y: 1, z: 0} m_TwistLimitSpring: spring: 0 damper: 0 m_LowTwistLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 70 bounciness: 0 contactDistance: 0 m_SwingLimitSpring: spring: 0 damper: 0 m_Swing1Limit: limit: 40 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 40 bounciness: 0 contactDistance: 0 m_EnableProjection: 0 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!144 &7222188591511127778 CharacterJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2889205239777676597} m_ConnectedBody: {fileID: 560388659} m_ConnectedArticulationBody: {fileID: 0} m_Anchor: {x: 0.225, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0.003999993, y: -0.036305048, z: 0} serializedVersion: 2 m_SwingAxis: {x: 0, y: 1, z: 0} m_TwistLimitSpring: spring: 0 damper: 0 m_LowTwistLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighTwistLimit: limit: 70 bounciness: 0 contactDistance: 0 m_SwingLimitSpring: spring: 0 damper: 0 m_Swing1Limit: limit: 40 bounciness: 0 contactDistance: 0 m_Swing2Limit: limit: 40 bounciness: 0 contactDistance: 0 m_EnableProjection: 0 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!33 &7839599499880099675 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4603089318205933415} m_Mesh: {fileID: -4545423930167495100, guid: 8da5245f0cf80cd4191e2f03b7f6da2b, type: 3} --- !u!54 &7839599499880099676 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4603089318205933415} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!136 &7839599499880099678 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4603089318205933415} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 m_Radius: 0.00136343 m_Height: 0.028057635 m_Direction: 1 m_Center: {x: -0.000008438677, y: -0.00559727, z: 0.000015947224} --- !u!114 &7839599499880099679 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4603089318205933415} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0e6a43f0406a425468073110567f3b2c, type: 3} m_Name: m_EditorClassIdentifier: boltstate: 0 originalTransform: {fileID: 0} pos: {x: 0, y: 0, z: 0} connectedJoints: - {fileID: 6881984997470010609} - {fileID: 2093711200} otherObject: {fileID: 0} offset: {x: 0, y: 0, z: 0} touch: 0 --- !u!4 &8438239342564882627 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4506759876243111410} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00017066479, y: -0.04324, z: 0.000011377334} m_LocalScale: {x: 1, y: 2.54383, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 773251166612463779} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}