using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class TW_AdsManager : MonoBehaviour { private void Start() { } void Update() { } public void RequestBanner() { // AdManager._Instance.RequestBanner(); } public void DestroyBanner() { // AdManager._Instance.DestroyBanner(); } public void ShowBanner() { AdManager._Instance.ShowBanner(); } public void HideBanner() { AdManager._Instance.HideBanner(); } //End of Banner public void RequestNative() { // AdManager._Instance.RequestNative(); } public void DestroyNative() { // AdManager._Instance.DestroyNative(); } public void ShowNative() { AdManager._Instance.ShowMRec(); } public void HideNative() { AdManager._Instance.HideMRec(); } //End of Banner //Everything about Interstitial public void RequestInterstitial() { // AdManager._Instance.RequestInterstitial(); } public void ShowInterstitial() { AdManager._Instance.ShowInterstitial(); } //End of Interstitial public void RequestRewarded() { // AdManager._Instance.RequestRewarded(); } public void ShowRewardedVideo(){ AdManager._Instance.showRewardedVideo(); } public void MediationDebugger(){ AdManager._Instance.MediationDebugger(); } }