using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class ShowReward : MonoBehaviour { public Text Result; bool sdkinitialize; // Start is called before the first frame update void Start() { Result.text="Loaded"; } // Update is called once per frame void Update() { if(PlayerPrefs.GetInt ("reward", 0)==1){ Result.text="Congratulation you got your reward"; PlayerPrefs.SetInt ("reward", 0); Invoke("ClearText",10f); }else if(PlayerPrefs.GetInt ("reward", 0)==2){ Result.text="Sorry! Video failed to load"; PlayerPrefs.SetInt ("reward", 0); Invoke("ClearText",10f); } // if(AdManager._Instance.intestetialloaded){ // Result.text="Intestetial Loaded"; // } } void ClearText(){ // Result.text=" "; } }