fileFormatVersion: 2 guid: 0f41ebad585600c40a0e963e6261f83d ModelImporter: serializedVersion: 22 fileIDToRecycleName: 100000: CG 100002: EyesDrago 100004: Head 100006: Jaw 100008: L Calf 100010: L Clavicle 100012: L Finger0 100014: L Foot 100016: L Forearm 100018: L Hand 100020: L HorseLink 100022: L Thigh 100024: L UpperArm 100026: Neck 100028: Neck1 100030: Neck2 100032: Pelvis 100034: R Calf 100036: R Clavicle 100038: R Finger0 100040: R Foot 100042: R Forearm 100044: R Hand 100046: R HorseLink 100048: R Thigh 100050: R UpperArm 100052: Spine 100054: Spine1 100056: Tail 100058: Tail1 100060: Tail2 100062: TD 100064: //RootNode 100066: WingBone1L 100068: WingBone1L02 100070: WingBone1L03 100072: WingBone1R 100074: WingBone1R02 100076: WingBone1R03 100078: WingBone2L 100080: WingBone2L02 100082: WingBone2L03 100084: WingBone2R 100086: WingBone2R02 100088: WingBone2R03 100090: WingBoneL 100092: WingBoneR 100094: ' Footsteps' 100096: ' HeadNub' 100098: ' JawNub' 100100: ' L Finger0Nub' 100102: ' L Toe0' 100104: ' L Toe0Nub' 100106: ' R Finger0Nub' 100108: ' R Toe0' 100110: ' R Toe0Nub' 100112: ' TailNub' 100114: CG WingBone1LNub 100116: CG WingBone1RNub 100118: CG WingBone2LNub 100120: CG WingBone2RNub 100122: CG WingBoneLNub 100124: CG WingBoneRNub 100126: TigerDrago 100128: x 400000: CG 400002: EyesDrago 400004: Head 400006: Jaw 400008: L Calf 400010: L Clavicle 400012: L Finger0 400014: L Foot 400016: L Forearm 400018: L Hand 400020: L HorseLink 400022: L Thigh 400024: L UpperArm 400026: Neck 400028: Neck1 400030: Neck2 400032: Pelvis 400034: R Calf 400036: R Clavicle 400038: R Finger0 400040: R Foot 400042: R Forearm 400044: R Hand 400046: R HorseLink 400048: R Thigh 400050: R UpperArm 400052: Spine 400054: Spine1 400056: Tail 400058: Tail1 400060: Tail2 400062: TD 400064: //RootNode 400066: WingBone1L 400068: WingBone1L02 400070: WingBone1L03 400072: WingBone1R 400074: WingBone1R02 400076: WingBone1R03 400078: WingBone2L 400080: WingBone2L02 400082: WingBone2L03 400084: WingBone2R 400086: WingBone2R02 400088: WingBone2R03 400090: WingBoneL 400092: WingBoneR 400094: ' Footsteps' 400096: ' HeadNub' 400098: ' JawNub' 400100: ' L Finger0Nub' 400102: ' L Toe0' 400104: ' L Toe0Nub' 400106: ' R Finger0Nub' 400108: ' R Toe0' 400110: ' R Toe0Nub' 400112: ' TailNub' 400114: CG WingBone1LNub 400116: CG WingBone1RNub 400118: CG WingBone2LNub 400120: CG WingBone2RNub 400122: CG WingBoneLNub 400124: CG WingBoneRNub 400126: TigerDrago 400128: x 2300000: EyesDrago 3300000: EyesDrago 4300000: TD 4300002: EyesDrago 4300004: TigerDrago 7400000: Fly Idle 7400002: Fly Backward 7400004: Fly Foward 7400006: Fly Glide 7400008: Fly Foward R 7400010: Fly Glide R 7400012: Fly Foward L 7400014: Fly Glide L 7400016: Fly Dodge R 7400018: Fly Dodge L 7400020: Fly L 7400022: Fly R 7400024: Fly UP Foward 7400026: Fly Down Foward 7400028: Fly Land 7400030: Fly Take off 7400032: Fly Get Hit R 7400034: Fly Get Hit L 7400036: Fly Hit and Fall 7400038: Fly Fall 7400040: Fly Death 7400042: Fly Fall Recover 7400044: Fly Attack Feet 7400046: Fly Attack FireBall 7400048: Fly Up 7400050: Fly Up Foward R 7400052: Fly Up Foward L 7400054: Fly Down 7400056: Fly Down R 7400058: Fly Down L 7400060: Fall 7400062: Fall2 7400064: Fly Turn L 7400066: Fly Turn R 9500000: //RootNode 13700000: TD 13700002: TigerDrago externalObjects: {} materials: importMaterials: 0 materialName: 0 materialSearch: 1 materialLocation: 0 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 motionNodeName: rigImportErrors: rigImportWarnings: animationImportErrors: animationImportWarnings: animationRetargetingWarnings: animationDoRetargetingWarnings: 0 importAnimatedCustomProperties: 0 importConstraints: 0 animationCompression: 1 animationRotationError: 0.5 animationPositionError: 0.5 animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] extraUserProperties: [] clipAnimations: - serializedVersion: 16 name: Fly Idle takeName: Take 001 firstFrame: 0 lastFrame: 16 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 1 loopBlendPositionY: 1 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: - time: 0 functionName: Eyes data: objectReferenceParameter: {instanceID: 0} floatParameter: 0 intParameter: 1 messageOptions: 0 - time: 0.3908765 functionName: PlaySound data: Wing Flap objectReferenceParameter: {instanceID: 0} floatParameter: 0 intParameter: 1 messageOptions: 0 transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Backward takeName: Take 001 firstFrame: 20 lastFrame: 36 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 1 loopBlendPositionY: 1 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: - time: 0.44095054 functionName: PlaySound data: Wing Flap objectReferenceParameter: {instanceID: 0} floatParameter: 0 intParameter: 0 messageOptions: 0 transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Foward takeName: Take 001 firstFrame: 40 lastFrame: 56 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 1 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: - time: 0.45762816 functionName: PlaySound data: Wing Flap objectReferenceParameter: {instanceID: 0} floatParameter: 0 intParameter: 0 messageOptions: 0 transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Glide takeName: Take 001 firstFrame: 62 lastFrame: 90 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 1 loopBlendPositionY: 1 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: [] transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Foward R takeName: Take 001 firstFrame: 101 lastFrame: 115 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 0 loopBlendPositionY: 1 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: - time: 0.45692015 functionName: PlaySound data: Wing Flap objectReferenceParameter: {instanceID: 0} floatParameter: 0 intParameter: 0 messageOptions: 0 transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Glide R takeName: Take 001 firstFrame: 121 lastFrame: 151 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 0 loopBlendPositionY: 1 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: [] transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Foward L takeName: Take 001 firstFrame: 157 lastFrame: 171 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 0 loopBlendPositionY: 1 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: - time: 0 functionName: PlaySound data: Wing Flap objectReferenceParameter: {instanceID: 0} floatParameter: 0 intParameter: 0 messageOptions: 0 transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Glide L takeName: Take 001 firstFrame: 177 lastFrame: 207 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 0 loopBlendPositionY: 1 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: [] transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Dodge R takeName: Take 001 firstFrame: 212 lastFrame: 244 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 1 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: [] transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Dodge L takeName: Take 001 firstFrame: 248 lastFrame: 280 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 1 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: [] transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly L takeName: Take 001 firstFrame: 284 lastFrame: 300 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 1 loopBlendPositionY: 1 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: - time: 0.45544586 functionName: PlaySound data: Wing Flap objectReferenceParameter: {instanceID: 0} floatParameter: 0 intParameter: 0 messageOptions: 0 transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly R takeName: Take 001 firstFrame: 304 lastFrame: 320 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 1 loopBlendPositionY: 1 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: - time: 0.4694452 functionName: PlaySound data: Wing Flap objectReferenceParameter: {instanceID: 0} floatParameter: 0 intParameter: 0 messageOptions: 0 transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly UP Foward takeName: Take 001 firstFrame: 326 lastFrame: 342 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: - time: 0.4533206 functionName: PlaySound data: Wing Flap objectReferenceParameter: {instanceID: 0} floatParameter: 0 intParameter: 0 messageOptions: 0 transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Down Foward takeName: Take 001 firstFrame: 347 lastFrame: 361 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 1 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: [] transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Land takeName: Take 001 firstFrame: 363 lastFrame: 382 wrapMode: 0 orientationOffsetY: 0 level: -2.12 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 1 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: [] transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Take off takeName: Take 001 firstFrame: 383 lastFrame: 400 wrapMode: 0 orientationOffsetY: 0 level: -2.13 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 1 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: [] transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Get Hit R takeName: Take 001 firstFrame: 401 lastFrame: 417 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 1 loopBlendPositionY: 1 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: - time: 0.015144644 functionName: Eyes data: objectReferenceParameter: {instanceID: 0} floatParameter: 0 intParameter: 0 messageOptions: 0 - time: 0.44979784 functionName: Eyes data: objectReferenceParameter: {instanceID: 0} floatParameter: 0 intParameter: 1 messageOptions: 0 - time: 0.47405586 functionName: PlaySound data: Wing Flap objectReferenceParameter: {instanceID: 0} floatParameter: 0 intParameter: 1 messageOptions: 0 transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Get Hit L takeName: Take 001 firstFrame: 418 lastFrame: 433 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 1 loopBlendPositionY: 1 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: - time: 0.009177492 functionName: Eyes data: objectReferenceParameter: {fileID: 11500000, guid: c4c988c800d11794680c307fafec6cb5, type: 3} floatParameter: 0 intParameter: 0 messageOptions: 0 - time: 0.57834095 functionName: Eyes data: objectReferenceParameter: {fileID: 11500000, guid: c4c988c800d11794680c307fafec6cb5, type: 3} floatParameter: 0 intParameter: 1 messageOptions: 0 - time: 0.4707775 functionName: PlaySound data: Wing Flap objectReferenceParameter: {instanceID: 0} floatParameter: 0 intParameter: 1 messageOptions: 0 transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Hit and Fall takeName: Take 001 firstFrame: 434 lastFrame: 449 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 2 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 2 postInfinity: 2 rotationOrder: 0 events: - time: 0.43076897 functionName: Eyes data: objectReferenceParameter: {fileID: 11500000, guid: c4c988c800d11794680c307fafec6cb5, type: 3} floatParameter: 0 intParameter: 0 messageOptions: 0 transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Fall takeName: Take 001 firstFrame: 450 lastFrame: 482 wrapMode: 0 orientationOffsetY: 0 level: 0.22 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 1 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: [] transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Death takeName: Take 001 firstFrame: 486 lastFrame: 507 wrapMode: 0 orientationOffsetY: 0 level: -3.76 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 1 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Fall Recover takeName: Take 001 firstFrame: 548 lastFrame: 575 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.32489365 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: - time: 0.13461436 functionName: Eyes data: objectReferenceParameter: {fileID: 11500000, guid: c4c988c800d11794680c307fafec6cb5, type: 3} floatParameter: 0 intParameter: 1 messageOptions: 0 - time: 0.27277005 functionName: PlaySound data: Wing Flap objectReferenceParameter: {instanceID: 0} floatParameter: 0 intParameter: 1 messageOptions: 0 - time: 0.6723682 functionName: PlaySound data: Wing Flap objectReferenceParameter: {instanceID: 0} floatParameter: 0 intParameter: 1 messageOptions: 0 transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Attack Feet takeName: Take 001 firstFrame: 582 lastFrame: 604 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 1 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: - time: 0.25931522 functionName: PlaySound data: Wing Flap objectReferenceParameter: {instanceID: 0} floatParameter: 0 intParameter: 0 messageOptions: 0 transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Attack FireBall takeName: Take 001 firstFrame: 605 lastFrame: 621 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 1 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: - time: 0.15350877 functionName: FireAttack data: objectReferenceParameter: {fileID: 11500000, guid: 58e889cf9faf0e646a645c31d629350b, type: 3} floatParameter: 0 intParameter: 1 messageOptions: 0 transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Up takeName: Take 001 firstFrame: 631 lastFrame: 647 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 1 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: Curve curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: - time: 0.47342294 functionName: PlaySound data: Wing Flap objectReferenceParameter: {instanceID: 0} floatParameter: 0 intParameter: 0 messageOptions: 0 transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Up Foward R takeName: Take 001 firstFrame: 651 lastFrame: 667 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: - time: 0.43009084 functionName: PlaySound data: Wing Flap objectReferenceParameter: {instanceID: 0} floatParameter: 0 intParameter: 0 messageOptions: 0 transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Up Foward L takeName: Take 001 firstFrame: 671 lastFrame: 687 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: - time: 0.47855303 functionName: PlaySound data: Wing Flap objectReferenceParameter: {instanceID: 0} floatParameter: 0 intParameter: 0 messageOptions: 0 transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Down takeName: Take 001 firstFrame: 691 lastFrame: 707 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 1 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: [] transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Down R takeName: Take 001 firstFrame: 711 lastFrame: 728 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: [] transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Down L takeName: Take 001 firstFrame: 732 lastFrame: 749 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: [] transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Turn L takeName: Take 001 firstFrame: 753 lastFrame: 769 wrapMode: 0 orientationOffsetY: 0 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: gravityWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: - time: 0.41095415 functionName: PlaySound data: Wing Flap objectReferenceParameter: {instanceID: 0} floatParameter: 0 intParameter: 0 messageOptions: 0 transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fly Turn R takeName: Take 001 firstFrame: 776 lastFrame: 789 wrapMode: 0 orientationOffsetY: -90 level: 0.3 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: Curve curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 3 postInfinity: 3 rotationOrder: 0 events: - time: 0.43925595 functionName: PlaySound data: Wing Flap objectReferenceParameter: {instanceID: 0} floatParameter: 0 intParameter: 0 messageOptions: 0 transformMask: - path: weight: 1 - path: CG weight: 1 - path: CG/Pelvis weight: 1 - path: CG/Pelvis/Spine weight: 1 - path: CG/Pelvis/Spine/L Thigh weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink weight: 1 - path: CG/Pelvis/Spine/L Thigh/L Calf/L HorseLink/L Foot weight: 1 - path: CG/Pelvis/Spine/R Thigh weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink weight: 1 - path: CG/Pelvis/Spine/R Thigh/R Calf/R HorseLink/R Foot weight: 1 - path: CG/Pelvis/Spine/Spine1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/L Clavicle/L UpperArm/L Forearm/L Hand/L Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2 weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/Neck1/Neck2/Head/Jaw weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand weight: 1 - path: CG/Pelvis/Spine/Spine1/Neck/R Clavicle/R UpperArm/R Forearm/R Hand/R Finger0 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone1L/WingBone1L02/WingBone1L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneL/WingBone2L/WingBone2L02/WingBone2L03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone1R/WingBone1R02/WingBone1R03 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02 weight: 1 - path: CG/Pelvis/Spine/Spine1/WingBoneR/WingBone2R/WingBone2R02/WingBone2R03 weight: 1 - path: CG/Pelvis/Spine/Tail weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1 weight: 1 - path: CG/Pelvis/Spine/Tail/Tail1/Tail2 weight: 1 - path: x weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 isReadable: 0 meshes: lODScreenPercentages: [] globalScale: 1 meshCompression: 0 addColliders: 0 importVisibility: 0 importBlendShapes: 0 importCameras: 0 importLights: 0 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 optimizeMeshForGPU: 0 keepQuads: 0 weldVertices: 0 preserveHierarchy: 0 indexFormat: 1 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVPackMargin: 4 useFileScale: 1 tangentSpace: normalSmoothAngle: 60 normalImportMode: 2 tangentImportMode: 2 normalCalculationMode: 0 importAnimation: 1 copyAvatar: 1 humanDescription: serializedVersion: 2 human: [] skeleton: [] armTwist: 0.5 foreArmTwist: 0.5 upperLegTwist: 0.5 legTwist: 0.5 armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 rootMotionBoneName: CG rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} hasTranslationDoF: 0 hasExtraRoot: 0 skeletonHasParents: 0 lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: c869acf0f32d55340b4dd39f39cc49f3, type: 3} animationType: 2 humanoidOversampling: 1 additionalBone: 0 userData: assetBundleName: assetBundleVariant: