init
This commit is contained in:
140
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140
Assets/Game/Texture2D/Materials/Layer 1 copy 2.mat
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143
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143
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _OcclusionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ParallaxMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _Ramp:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ReflectionTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ShadowBaseMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SpecGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_Lightmaps:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_LightmapsInd:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_ShadowMasks:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _AlphaClip: 0
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- _Blend: 0
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- _BumpScale: 1
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- _ClearCoatMask: 0
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- _ClearCoatSmoothness: 0
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- _Cull: 2
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- _Cutoff: 0.5
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- _DetailAlbedoMapScale: 1
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- _DetailNormalMapScale: 1
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- _DirectIntensityOutline: 1
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- _DstBlend: 0
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- _EmissionChannel: 4
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- _EnvironmentReflections: 1
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- _FresnelMax: 1.5
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- _FresnelMin: 0
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- _GlossMapScale: 0
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- _Glossiness: 0
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- _GlossyReflections: 0
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- _IndirectIntensity: 1
|
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- _IndirectIntensityOutline: 0
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- _MatCapMaskChannel: 0
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- _MatCapType: 0
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- _Metallic: 0
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- _NormalsSource: 0
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- _NormalsUVType: 0
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- _OcclusionChannel: 0
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- _OcclusionStrength: 1
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- _OutlineLightingType: 0
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- _OutlineLightingTypeURP: 0
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- _OutlineMaxWidth: 1
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- _OutlineMinWidth: 1
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- _OutlinePixelSizeType: 0
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- _OutlineTextureLOD: 5
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- _OutlineTextureType: 0
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- _OutlineWidth: 1
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- _Parallax: 0.005
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- _QueueOffset: 0
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- _RampBands: 4
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- _RampBandsSmoothing: 0.1
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- _RampOffset: 0
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- _RampScale: 1
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- _RampSmoothing: 0.1
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- _RampThreshold: 0.75
|
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- _RampType: 0
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||||
- _ReceiveShadows: 1
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- _ReceiveShadowsOff: 1
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- _ReflectionMapType: 0
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- _ReflectionSmoothness: 0.5
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- _RenderingMode: 0
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- _RimMax: 1
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- _RimMin: 0.5
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- _ShadowColorLightAtten: 1
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- _SingleIndirectColor: 0
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- _Smoothness: 0.5
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SpecularMapType: 0
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- _SpecularRoughness: 0.5
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- _SpecularToonSize: 0.25
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- _SpecularToonSmoothness: 0.05
|
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- _SpecularType: 0
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- _SrcBlend: 1
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- _Surface: 0
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- _UseAlphaTest: 0
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- _UseEmission: 0
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- _UseFresnelReflections: 1
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- _UseMatCap: 0
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- _UseMatCapMask: 0
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- _UseMobileMode: 0
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- _UseNormalMap: 0
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- _UseOcclusion: 0
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- _UseOutline: 0
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- _UseReflections: 0
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- _UseRim: 0
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- _UseRimLightMask: 1
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- _UseShadowTexture: 0
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- _UseSpecular: 0
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- _WorkflowMode: 1
|
||||
- _ZWrite: 1
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m_Colors:
|
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _HColor: {r: 1, g: 1, b: 1, a: 1}
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- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
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- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
|
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- _ReflectionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _RimColor: {r: 0.8, g: 0.8, b: 0.8, a: 0.5}
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||||
- _SColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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- _SpecularColor: {r: 0.75, g: 0.75, b: 0.75, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
8
Assets/Game/Texture2D/Materials/cartoon_wood.mat.meta
Normal file
8
Assets/Game/Texture2D/Materials/cartoon_wood.mat.meta
Normal file
@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 6e34056fb73b2c64bbe26d64e257e724
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 2100000
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userData:
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assetBundleName:
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assetBundleVariant:
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Reference in New Issue
Block a user