init
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24
Assets/Game/Scripts/PluginScripts/AdjustManager.cs
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24
Assets/Game/Scripts/PluginScripts/AdjustManager.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using com.adjust.sdk;
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public class AdjustManager : MonoBehaviour
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{
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public string id = "qoy21u10cvsw";
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public void InitAdjust()
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{
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AdjustConfig adjustConfig = new AdjustConfig(id, AdjustEnvironment.Production,true);
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adjustConfig.setLogLevel(AdjustLogLevel.Info);
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adjustConfig.setSendInBackground(true);
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new GameObject("Adjust").AddComponent<Adjust>();
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Adjust.addSessionCallbackParameter("foo", "bar");
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adjustConfig.setAttributionChangedDelegate((adjustAttribution) =>
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{
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Debug.LogFormat("Adjust Attribution Callback: ", adjustAttribution.trackerName);
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});
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Adjust.start(adjustConfig);
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}
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}
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