init
743
Assets/Dreamteck/Utilities/Editor/AudioUtility.cs
Normal file
@@ -0,0 +1,743 @@
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Dreamteck.Blenda.Editor {
|
||||
public static class AudioUtility {
|
||||
|
||||
public static void PlayClip(AudioClip clip , int startSample , bool loop) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"PlayClip",
|
||||
BindingFlags.Static | BindingFlags.Public,
|
||||
null,
|
||||
new System.Type[] {
|
||||
typeof(AudioClip),
|
||||
typeof(Int32),
|
||||
typeof(Boolean)
|
||||
},
|
||||
null
|
||||
);
|
||||
method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
clip,
|
||||
startSample,
|
||||
loop
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
public static void PlayClip(AudioClip clip , int startSample) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"PlayClip",
|
||||
BindingFlags.Static | BindingFlags.Public,
|
||||
null,
|
||||
new System.Type[] {
|
||||
typeof(AudioClip),
|
||||
typeof(Int32)
|
||||
},
|
||||
null
|
||||
);
|
||||
method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
clip,
|
||||
startSample
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
public static void PlayClip(AudioClip clip) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"PlayClip",
|
||||
BindingFlags.Static | BindingFlags.Public,
|
||||
null,
|
||||
new System.Type[] {
|
||||
typeof(AudioClip)
|
||||
},
|
||||
null
|
||||
);
|
||||
method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
clip
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
public static void StopClip(AudioClip clip) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"StopClip",
|
||||
BindingFlags.Static | BindingFlags.Public,
|
||||
null,
|
||||
new System.Type[] {
|
||||
typeof(AudioClip)
|
||||
},
|
||||
null
|
||||
);
|
||||
method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
clip
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
public static void PauseClip(AudioClip clip) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"PauseClip",
|
||||
BindingFlags.Static | BindingFlags.Public,
|
||||
null,
|
||||
new System.Type[] {
|
||||
typeof(AudioClip)
|
||||
},
|
||||
null
|
||||
);
|
||||
method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
clip
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
public static void ResumeClip(AudioClip clip) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"ResumeClip",
|
||||
BindingFlags.Static | BindingFlags.Public,
|
||||
null,
|
||||
new System.Type[] {
|
||||
typeof(AudioClip)
|
||||
},
|
||||
null
|
||||
);
|
||||
method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
clip
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
public static void LoopClip(AudioClip clip , bool on) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"LoopClip",
|
||||
BindingFlags.Static | BindingFlags.Public,
|
||||
null,
|
||||
new System.Type[] {
|
||||
typeof(AudioClip),
|
||||
typeof(bool)
|
||||
},
|
||||
null
|
||||
);
|
||||
method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
clip,
|
||||
on
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
public static bool IsClipPlaying(AudioClip clip) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"IsClipPlaying",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
bool playing = (bool)method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
clip,
|
||||
}
|
||||
);
|
||||
|
||||
return playing;
|
||||
}
|
||||
|
||||
public static void StopAllClips () {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"StopAllClips",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
method.Invoke(
|
||||
null,
|
||||
null
|
||||
);
|
||||
}
|
||||
|
||||
public static float GetClipPosition(AudioClip clip) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"GetClipPosition",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
float position = (float)method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
clip
|
||||
}
|
||||
);
|
||||
|
||||
return position;
|
||||
}
|
||||
|
||||
public static int GetClipSamplePosition(AudioClip clip) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"GetClipSamplePosition",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
int position = (int)method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
clip
|
||||
}
|
||||
);
|
||||
|
||||
return position;
|
||||
}
|
||||
|
||||
public static void SetClipSamplePosition(AudioClip clip , int iSamplePosition) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"SetClipSamplePosition",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
clip,
|
||||
iSamplePosition
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
public static int GetSampleCount(AudioClip clip) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"GetSampleCount",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
int samples = (int)method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
clip
|
||||
}
|
||||
);
|
||||
|
||||
return samples;
|
||||
}
|
||||
|
||||
public static int GetChannelCount(AudioClip clip) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"GetChannelCount",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
int channels = (int)method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
clip
|
||||
}
|
||||
);
|
||||
|
||||
return channels;
|
||||
}
|
||||
|
||||
public static int GetBitRate(AudioClip clip) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"GetChannelCount",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
int bitRate = (int)method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
clip
|
||||
}
|
||||
);
|
||||
|
||||
return bitRate;
|
||||
}
|
||||
|
||||
public static int GetBitsPerSample(AudioClip clip) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"GetBitsPerSample",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
int bits = (int)method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
clip
|
||||
}
|
||||
);
|
||||
|
||||
return bits;
|
||||
}
|
||||
|
||||
public static int GetFrequency(AudioClip clip) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"GetFrequency",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
int frequency = (int)method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
clip
|
||||
}
|
||||
);
|
||||
|
||||
return frequency;
|
||||
}
|
||||
|
||||
public static int GetSoundSize(AudioClip clip) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"GetSoundSize",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
int size = (int)method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
clip
|
||||
}
|
||||
);
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
public static Texture2D GetWaveForm(AudioClip clip , int channel , float width , float height) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod("GetWaveForm", BindingFlags.Static | BindingFlags.Public);
|
||||
string path = AssetDatabase.GetAssetPath(clip);
|
||||
AudioImporter importer = (AudioImporter)AssetImporter.GetAtPath(path);
|
||||
Texture2D texture = (Texture2D)method.Invoke(null, new object[] {clip, importer, channel, width, height});
|
||||
return texture;
|
||||
}
|
||||
|
||||
public static Texture2D GetWaveFormFast(AudioClip clip , int channel , int fromSample , int toSample, float width , float height) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod("GetWaveFormFast", BindingFlags.Static | BindingFlags.Public);
|
||||
Texture2D texture = (Texture2D)method.Invoke(null, new object[] { clip, channel, fromSample, toSample, width, height });
|
||||
return texture;
|
||||
}
|
||||
|
||||
public static void ClearWaveForm(AudioClip clip) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod("ClearWaveForm", BindingFlags.Static | BindingFlags.Public);
|
||||
method.Invoke(null, new object[] { clip });
|
||||
}
|
||||
|
||||
public static bool HasPreview(AudioClip clip) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"GetSoundSize",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
bool hasPreview = (bool)method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
clip
|
||||
}
|
||||
);
|
||||
|
||||
return hasPreview;
|
||||
}
|
||||
|
||||
public static bool IsCompressed(AudioClip clip) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"IsCompressed",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
bool isCompressed = (bool)method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
clip
|
||||
}
|
||||
);
|
||||
|
||||
return isCompressed;
|
||||
}
|
||||
|
||||
public static bool IsStramed(AudioClip clip) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"IsStramed",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
bool isStreamed = (bool)method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
clip
|
||||
}
|
||||
);
|
||||
|
||||
return isStreamed;
|
||||
}
|
||||
|
||||
public static double GetDuration(AudioClip clip) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"GetDuration",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
double duration = (double)method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
clip
|
||||
}
|
||||
);
|
||||
|
||||
return duration;
|
||||
}
|
||||
|
||||
public static int GetFMODMemoryAllocated() {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"GetFMODMemoryAllocated",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
int memoryAllocated = (int)method.Invoke(
|
||||
null,
|
||||
null
|
||||
);
|
||||
|
||||
return memoryAllocated;
|
||||
}
|
||||
|
||||
public static float GetFMODCPUUsage() {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"GetFMODCPUUsage",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
float cpuUsage = (float)method.Invoke(
|
||||
null,
|
||||
null
|
||||
);
|
||||
|
||||
return cpuUsage;
|
||||
}
|
||||
|
||||
public static bool Is3D(AudioClip clip) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"Is3D",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
bool is3D = (bool)method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
clip
|
||||
}
|
||||
);
|
||||
|
||||
return is3D;
|
||||
}
|
||||
|
||||
public static bool IsMovieAudio(AudioClip clip) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"IsMovieAudio",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
bool isMovieAudio = (bool)method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
clip
|
||||
}
|
||||
);
|
||||
|
||||
return isMovieAudio;
|
||||
}
|
||||
|
||||
public static bool IsMOD(AudioClip clip) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"IsMOD",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
bool isMOD = (bool)method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
clip
|
||||
}
|
||||
);
|
||||
|
||||
return isMOD;
|
||||
}
|
||||
|
||||
public static int GetMODChannelCount() {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"GetMODChannelCount",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
int channels = (int)method.Invoke(
|
||||
null,
|
||||
null
|
||||
);
|
||||
|
||||
return channels;
|
||||
}
|
||||
|
||||
public static AnimationCurve GetLowpassCurve(AudioLowPassFilter lowPassFilter) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"GetLowpassCurve",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
AnimationCurve curve = (AnimationCurve)method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
lowPassFilter
|
||||
}
|
||||
);
|
||||
|
||||
return curve;
|
||||
}
|
||||
|
||||
public static Vector3 GetListenerPos() {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"GetListenerPos",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
Vector3 position = (Vector3)method.Invoke(
|
||||
null,
|
||||
null
|
||||
);
|
||||
|
||||
return position;
|
||||
}
|
||||
|
||||
public static void UpdateAudio() {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"UpdateAudio",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
method.Invoke(
|
||||
null,
|
||||
null
|
||||
);
|
||||
}
|
||||
|
||||
public static void SetListenerTransform(Transform t) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"SetListenerTransform",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
t
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
public static AudioType GetClipType(AudioClip clip) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"GetClipType",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
AudioType type = (AudioType)method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
clip
|
||||
}
|
||||
);
|
||||
|
||||
return type;
|
||||
}
|
||||
|
||||
public static AudioType GetPlatformConversionType(AudioType inType , BuildTargetGroup targetGroup , AudioCompressionFormat format) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"GetPlatformConversionType",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
AudioType type = (AudioType)method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
inType,
|
||||
targetGroup,
|
||||
format
|
||||
}
|
||||
);
|
||||
|
||||
return type;
|
||||
}
|
||||
|
||||
public static bool HaveAudioCallback(MonoBehaviour behaviour) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"HaveAudioCallback",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
bool hasCallback = (bool)method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
behaviour
|
||||
}
|
||||
);
|
||||
|
||||
return hasCallback;
|
||||
}
|
||||
|
||||
public static int GetCustomFilterChannelCount(MonoBehaviour behaviour) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"GetCustomFilterChannelCount",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
int channels = (int)method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
behaviour
|
||||
}
|
||||
);
|
||||
|
||||
return channels;
|
||||
}
|
||||
|
||||
public static int GetCustomFilterProcessTime(MonoBehaviour behaviour) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"GetCustomFilterProcessTime",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
int processTime = (int)method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
behaviour
|
||||
}
|
||||
);
|
||||
|
||||
return processTime;
|
||||
}
|
||||
|
||||
public static float GetCustomFilterMaxIn(MonoBehaviour behaviour , int channel) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"GetCustomFilterMaxIn",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
float maxIn = (float)method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
behaviour,
|
||||
channel
|
||||
}
|
||||
);
|
||||
|
||||
return maxIn;
|
||||
}
|
||||
|
||||
public static float GetCustomFilterMaxOut(MonoBehaviour behaviour , int channel) {
|
||||
Assembly unityEditorAssembly = typeof(AudioImporter).Assembly;
|
||||
Type audioUtilClass = unityEditorAssembly.GetType("UnityEditor.AudioUtil");
|
||||
MethodInfo method = audioUtilClass.GetMethod(
|
||||
"GetCustomFilterMaxOut",
|
||||
BindingFlags.Static | BindingFlags.Public
|
||||
);
|
||||
|
||||
float maxOut = (float)method.Invoke(
|
||||
null,
|
||||
new object[] {
|
||||
behaviour,
|
||||
channel
|
||||
}
|
||||
);
|
||||
|
||||
return maxOut;
|
||||
}
|
||||
}
|
||||
}
|
||||
13
Assets/Dreamteck/Utilities/Editor/AudioUtility.cs.meta
Normal file
@@ -0,0 +1,13 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b7999cc19883fd6488211f59f41f4ae1
|
||||
timeCreated: 1511002726
|
||||
licenseType: Store
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
199
Assets/Dreamteck/Utilities/Editor/DreamteckEditorGUI.cs
Normal file
@@ -0,0 +1,199 @@
|
||||
namespace Dreamteck
|
||||
{
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using System.Collections.Generic;
|
||||
#if !UNITY_2018_3_OR_NEWER
|
||||
using System.Reflection;
|
||||
using Type = System.Type;
|
||||
#endif
|
||||
|
||||
public static class DreamteckEditorGUI
|
||||
{
|
||||
public static Texture2D blankImage
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_blankImage == null)
|
||||
{
|
||||
_blankImage = new Texture2D(1, 1);
|
||||
_blankImage.SetPixel(0, 0, Color.white);
|
||||
_blankImage.Apply();
|
||||
}
|
||||
return _blankImage;
|
||||
}
|
||||
}
|
||||
private static Texture2D _blankImage = null;
|
||||
|
||||
public static readonly Color backgroundColor = new Color(0.95f, 0.95f, 0.95f);
|
||||
public static Color iconColor = Color.black;
|
||||
|
||||
public static readonly Color highlightColor = new Color(0f, 0.564f, 1f, 1f);
|
||||
public static readonly Color highlightContentColor = new Color(1f, 1f, 1f, 0.95f);
|
||||
|
||||
|
||||
public static readonly Color inactiveColor = new Color(0.7f, 0.7f, 0.7f, 0.5f);
|
||||
public static readonly Color activeColor = new Color(1f, 1f, 1f, 1f);
|
||||
|
||||
public static readonly Color baseColor = Color.white;
|
||||
public static readonly Color lightColor = Color.white;
|
||||
public static readonly Color lightDarkColor = Color.white;
|
||||
public static readonly Color darkColor = Color.white;
|
||||
public static readonly Color borderColor = Color.white;
|
||||
|
||||
private static string[] layerNames = new string[0];
|
||||
private static int[] layerIndices = new int[0];
|
||||
|
||||
public static readonly GUIStyle labelText = null;
|
||||
private static float scale = -1f;
|
||||
|
||||
#if !UNITY_2018_3_OR_NEWER
|
||||
private static MethodInfo gradientFieldMethod;
|
||||
#endif
|
||||
|
||||
static DreamteckEditorGUI()
|
||||
{
|
||||
baseColor = EditorGUIUtility.isProSkin ? new Color32(56, 56, 56, 255) : new Color32(194, 194, 194, 255);
|
||||
lightColor = EditorGUIUtility.isProSkin ? new Color32(84, 84, 84, 255) : new Color32(222, 222, 222, 255);
|
||||
lightDarkColor = EditorGUIUtility.isProSkin ? new Color32(30, 30, 30, 255) : new Color32(180, 180, 180, 255);
|
||||
darkColor = EditorGUIUtility.isProSkin ? new Color32(15, 15, 15, 255) : new Color32(152, 152, 152, 255);
|
||||
borderColor = EditorGUIUtility.isProSkin ? new Color32(5, 5, 5, 255) : new Color32(100, 100, 100, 255);
|
||||
backgroundColor = baseColor;
|
||||
backgroundColor -= new Color(0.1f, 0.1f, 0.1f, 0f);
|
||||
iconColor = GUI.skin.label.normal.textColor;
|
||||
|
||||
labelText = new GUIStyle(GUI.skin.GetStyle("label"));
|
||||
labelText.fontStyle = FontStyle.Bold;
|
||||
labelText.alignment = TextAnchor.MiddleRight;
|
||||
labelText.normal.textColor = Color.white;
|
||||
SetScale(1f);
|
||||
|
||||
#if !UNITY_2018_3_OR_NEWER
|
||||
Type tyEditorGUILayout = typeof(EditorGUILayout);
|
||||
gradientFieldMethod = tyEditorGUILayout.GetMethod("GradientField", BindingFlags.NonPublic | BindingFlags.Static, null, new Type[] { typeof(string), typeof(Gradient), typeof(GUILayoutOption[]) }, null);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void SetScale(float newScale)
|
||||
{
|
||||
if (scale == newScale) return;
|
||||
scale = newScale;
|
||||
labelText.fontSize = Mathf.RoundToInt(12f * scale);
|
||||
}
|
||||
|
||||
public static void Label(Rect position, string text, bool active = true, GUIStyle style = null)
|
||||
{
|
||||
if (style == null) style = labelText;
|
||||
if (!active) GUI.color = inactiveColor;
|
||||
else GUI.color = activeColor;
|
||||
GUI.color = new Color(0f, 0f, 0f, GUI.color.a * 0.5f);
|
||||
GUI.Label(new Rect(position.x - 1, position.y + 1, position.width, position.height), text, style);
|
||||
if (!active) GUI.color = inactiveColor;
|
||||
else GUI.color = activeColor;
|
||||
GUI.Label(position, text, style);
|
||||
}
|
||||
|
||||
public static LayerMask LayermaskField(string name, LayerMask input)
|
||||
{
|
||||
int layersCount = 0;
|
||||
for (int i = 0; i < 32; i++)
|
||||
{
|
||||
if (LayerMask.LayerToName(i) != "") layersCount++;
|
||||
}
|
||||
if(layerNames.Length != layersCount)
|
||||
{
|
||||
layerNames = new string[layersCount];
|
||||
layerIndices = new int[layersCount];
|
||||
}
|
||||
int index = 0;
|
||||
for (int i = 0; i < 32; i++)
|
||||
{
|
||||
string layerName = LayerMask.LayerToName(i);
|
||||
if (layerName != null)
|
||||
{
|
||||
if (index >= layerName.Length) continue;
|
||||
layerNames[index] = layerName;
|
||||
layerIndices[index] = i;
|
||||
index++;
|
||||
}
|
||||
}
|
||||
int maskWithoutEmpty = 0;
|
||||
for (int i = 0; i < layerIndices.Length; i++)
|
||||
{
|
||||
if (((1 << layerIndices[i]) & input.value) > 0)
|
||||
maskWithoutEmpty |= (1 << i);
|
||||
}
|
||||
maskWithoutEmpty = EditorGUILayout.MaskField(name, maskWithoutEmpty, layerNames);
|
||||
int mask = 0;
|
||||
for (int i = 0; i < layerIndices.Length; i++)
|
||||
{
|
||||
if ((maskWithoutEmpty & (1 << i)) > 0)
|
||||
mask |= (1 << layerIndices[i]);
|
||||
}
|
||||
return mask;
|
||||
}
|
||||
|
||||
public static bool DropArea<T>(Rect rect, out T[] content)
|
||||
{
|
||||
content = new T[0];
|
||||
switch (Event.current.type)
|
||||
{
|
||||
case EventType.DragUpdated:
|
||||
case EventType.DragPerform:
|
||||
if (!rect.Contains(Event.current.mousePosition)) return false;
|
||||
|
||||
DragAndDrop.visualMode = DragAndDropVisualMode.Copy;
|
||||
|
||||
if (Event.current.type == EventType.DragPerform)
|
||||
{
|
||||
DragAndDrop.AcceptDrag();
|
||||
List<T> contentList = new List<T>();
|
||||
foreach (object dragged_object in DragAndDrop.objectReferences)
|
||||
{
|
||||
if (dragged_object is GameObject)
|
||||
{
|
||||
GameObject gameObject = (GameObject)dragged_object;
|
||||
#if UNITY_2018_3_OR_NEWER
|
||||
bool isNotAprefab = PrefabUtility.GetPrefabAssetType(gameObject) == PrefabAssetType.NotAPrefab;
|
||||
#else
|
||||
bool isNotAprefab = PrefabUtility.GetPrefabType(gameObject) == PrefabType.None;
|
||||
#endif
|
||||
|
||||
if (isNotAprefab)
|
||||
{
|
||||
if (gameObject.GetComponent<T>() != null) contentList.Add(gameObject.GetComponent<T>());
|
||||
}
|
||||
}
|
||||
}
|
||||
content = contentList.ToArray();
|
||||
return true;
|
||||
}
|
||||
else return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
public static Gradient GradientField(string label, Gradient gradient, params GUILayoutOption[] options)
|
||||
{
|
||||
#if UNITY_2018_3_OR_NEWER
|
||||
return EditorGUILayout.GradientField(label, gradient, options);
|
||||
#else
|
||||
gradient = (Gradient)gradientFieldMethod.Invoke(null, new object[] { label, gradient, options });
|
||||
return gradient;
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void DrawSeparator()
|
||||
{
|
||||
EditorGUILayout.Space();
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
GUILayout.FlexibleSpace();
|
||||
Rect rect = GUILayoutUtility.GetRect(Screen.width / 2f, 2f);
|
||||
EditorGUI.DrawRect(rect, darkColor);
|
||||
GUILayout.FlexibleSpace();
|
||||
EditorGUILayout.EndHorizontal();
|
||||
EditorGUILayout.Space();
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Dreamteck/Utilities/Editor/DreamteckEditorGUI.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ee0eafe76311d094680308d7a6735a26
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
110
Assets/Dreamteck/Utilities/Editor/EditorGUIEvents.cs
Normal file
@@ -0,0 +1,110 @@
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
|
||||
namespace Dreamteck
|
||||
{
|
||||
public class EditorGUIEvents
|
||||
{
|
||||
public bool mouseLeft = false;
|
||||
public bool mouseRight = false;
|
||||
public bool mouseLeftDown = false;
|
||||
public bool mouseRightDown = false;
|
||||
public bool mouseLeftUp = false;
|
||||
public bool mouseRightUp = false;
|
||||
public bool control = false;
|
||||
public bool shift = false;
|
||||
public bool alt = false;
|
||||
public bool enterDown = false;
|
||||
public Vector2 mousPos = Vector2.zero;
|
||||
public Vector2 lastClickPoint = Vector2.zero;
|
||||
public Vector2 mouseClickDelta
|
||||
{
|
||||
get
|
||||
{
|
||||
return Event.current.mousePosition - lastClickPoint;
|
||||
}
|
||||
}
|
||||
|
||||
public delegate void CommandHandler(string command);
|
||||
public delegate void KeyCodeHandler(KeyCode code);
|
||||
public delegate void MouseHandler(int button);
|
||||
public delegate void EmptyHandler();
|
||||
|
||||
public event CommandHandler onCommand;
|
||||
public event KeyCodeHandler onkeyDown;
|
||||
public event KeyCodeHandler onKeyUp;
|
||||
public event MouseHandler onMouseDown;
|
||||
public event MouseHandler onMouseUp;
|
||||
|
||||
public void Use()
|
||||
{
|
||||
mouseLeft = false;
|
||||
mouseRight = false;
|
||||
mouseLeftDown = false;
|
||||
mouseRightDown = false;
|
||||
mouseLeftUp = false;
|
||||
mouseRightUp = false;
|
||||
control = false;
|
||||
shift = false;
|
||||
alt = false;
|
||||
Event.current.Use();
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
ListenInput(Event.current);
|
||||
}
|
||||
|
||||
public void Update(Event current)
|
||||
{
|
||||
ListenInput(current);
|
||||
}
|
||||
|
||||
void ListenInput(Event e)
|
||||
{
|
||||
//int controlID = GUIUtility.GetControlID(FocusType.Passive);
|
||||
mousPos = e.mousePosition;
|
||||
mouseLeftDown = mouseLeftUp = mouseRightDown = mouseRightUp = false;
|
||||
control = e.control;
|
||||
shift = e.shift;
|
||||
alt = e.alt;
|
||||
enterDown = false;
|
||||
switch (e.type)
|
||||
{
|
||||
case EventType.MouseDown:
|
||||
if (e.button == 0)
|
||||
{
|
||||
mouseLeftDown = true;
|
||||
mouseLeft = true;
|
||||
lastClickPoint = e.mousePosition;
|
||||
}
|
||||
if (e.button == 1) mouseRightDown = mouseRight = true;
|
||||
if (onMouseDown != null) onMouseDown(e.button);
|
||||
break;
|
||||
case EventType.MouseUp:
|
||||
if (e.button == 0)
|
||||
{
|
||||
mouseLeftUp = true;
|
||||
mouseLeft = false;
|
||||
}
|
||||
if (e.button == 1)
|
||||
{
|
||||
mouseRightDown = true;
|
||||
mouseRight = false;
|
||||
}
|
||||
if (onMouseUp != null) onMouseUp(e.button);
|
||||
break;
|
||||
|
||||
case EventType.KeyDown:
|
||||
if (onkeyDown != null) onkeyDown(e.keyCode);
|
||||
if (e.keyCode == KeyCode.Return || e.keyCode == KeyCode.KeypadEnter) enterDown = true;
|
||||
break;
|
||||
|
||||
case EventType.KeyUp:
|
||||
if (onKeyUp != null) onKeyUp(e.keyCode);
|
||||
break;
|
||||
}
|
||||
if (onCommand != null && e.commandName != "") onCommand(e.commandName);
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Dreamteck/Utilities/Editor/EditorGUIEvents.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 15a36dd80a7895246ae6870b7124a571
|
||||
MonoImporter:
|
||||
externalObjects: {}
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53
Assets/Dreamteck/Utilities/Editor/FindDerivedClasses.cs
Normal file
@@ -0,0 +1,53 @@
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Dreamteck
|
||||
{
|
||||
public static class FindDerivedClasses
|
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{
|
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{
|
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List<Type> result = new List<Type>();
|
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|
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{
|
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if (A is System.Reflection.Emit.AssemblyBuilder) continue;
|
||||
bool exclude = false;
|
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foreach (string S in aExcludeAssemblies)
|
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{
|
||||
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|
||||
{
|
||||
exclude = true;
|
||||
break;
|
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|
||||
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|
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|
||||
continue;
|
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|
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|
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|
||||
foreach (Type I in C.GetInterfaces())
|
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if (aBaseClass == I)
|
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|
||||
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|
||||
break;
|
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|
||||
}
|
||||
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|
||||
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|
||||
foreach (Type C in A.GetExportedTypes())
|
||||
if (C.IsSubclassOf(aBaseClass))
|
||||
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|
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}
|
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|
||||
return result;
|
||||
}
|
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|
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|
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{
|
||||
return GetAllDerivedClasses(aBaseClass, new string[0]);
|
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|
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55
Assets/Dreamteck/Utilities/Editor/Toolbar.cs
Normal file
@@ -0,0 +1,55 @@
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namespace Dreamteck.Editor
|
||||
{
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
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|
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public class Toolbar
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{
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GUIContent[] shownContent;
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GUIContent[] allContent;
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public bool center = true;
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public bool newLine = true;
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public float elementWidth = 0f;
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public float elementHeight = 23f;
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public Toolbar(GUIContent[] iconsNormal, GUIContent[] iconsSelected, float elementWidth = 0f)
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{
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if(iconsNormal.Length != iconsSelected.Length)
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{
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return;
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}
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allContent = new GUIContent[iconsNormal.Length * 2];
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shownContent = new GUIContent[iconsNormal.Length];
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iconsNormal.CopyTo(allContent, 0);
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iconsSelected.CopyTo(allContent, iconsNormal.Length);
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}
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public void SetContent(int index, GUIContent content)
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{
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allContent[shownContent.Length + index] = content;
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}
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public void SetContent(int index, GUIContent content, GUIContent contentSelected)
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{
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allContent[shownContent.Length + index] = contentSelected;
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}
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public void Draw(ref int selected)
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{
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for (int i = 0; i < shownContent.Length; i++)
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{
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shownContent[i] = selected == i ? allContent[shownContent.Length + i] : allContent[i];
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}
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if(newLine) EditorGUILayout.BeginHorizontal();
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if(center) GUILayout.FlexibleSpace();
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if(elementWidth > 0f) selected = GUILayout.Toolbar(selected, shownContent, GUILayout.Width(elementWidth * shownContent.Length), GUILayout.Height(elementHeight));
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else selected = GUILayout.Toolbar(selected, shownContent, GUILayout.Height(elementHeight));
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if (center) GUILayout.FlexibleSpace();
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if (newLine) EditorGUILayout.EndHorizontal();
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}
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}
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}
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11
Assets/Dreamteck/Utilities/Editor/Toolbar.cs.meta
Normal file
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|
||||
guid: a9993d76bca1dcd47a94ad14a6eaf2f5
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
377
Assets/Dreamteck/Utilities/Editor/WelcomeWindow.cs
Normal file
@@ -0,0 +1,377 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
|
||||
namespace Dreamteck
|
||||
{
|
||||
public class WelcomeWindow : EditorWindow
|
||||
{
|
||||
public delegate void EmptyHandler();
|
||||
protected WindowPanel[] panels = new WindowPanel[0];
|
||||
protected Texture2D header;
|
||||
private bool init = false;
|
||||
protected static GUIStyle wrapText;
|
||||
protected static GUIStyle buttonTitleText;
|
||||
protected static GUIStyle warningText;
|
||||
protected static GUIStyle titleText;
|
||||
protected string headerTitle = "";
|
||||
|
||||
public virtual void Load()
|
||||
{
|
||||
init = false;
|
||||
minSize = maxSize = new Vector2(450, 500);
|
||||
}
|
||||
|
||||
protected virtual void SetTitle(string titleBar, string header)
|
||||
{
|
||||
titleContent = new GUIContent(titleBar);
|
||||
headerTitle = header;
|
||||
}
|
||||
|
||||
protected virtual void GetHeader()
|
||||
{
|
||||
header = null;
|
||||
}
|
||||
|
||||
protected void OnGUI()
|
||||
{
|
||||
if (!init)
|
||||
{
|
||||
buttonTitleText = new GUIStyle(GUI.skin.GetStyle("label"));
|
||||
buttonTitleText.fontStyle = FontStyle.Bold;
|
||||
titleText = new GUIStyle(GUI.skin.GetStyle("label"));
|
||||
titleText.fontSize = 25;
|
||||
titleText.fontStyle = FontStyle.Bold;
|
||||
titleText.alignment = TextAnchor.MiddleLeft;
|
||||
titleText.normal.textColor = Color.white;
|
||||
warningText = new GUIStyle(GUI.skin.GetStyle("label"));
|
||||
warningText.fontSize = 18;
|
||||
warningText.fontStyle = FontStyle.Bold;
|
||||
warningText.normal.textColor = Color.red;
|
||||
warningText.alignment = TextAnchor.MiddleCenter;
|
||||
wrapText = new GUIStyle(GUI.skin.GetStyle("label"));
|
||||
wrapText.wordWrap = true;
|
||||
Load();
|
||||
init = true;
|
||||
}
|
||||
|
||||
if (header == null) GetHeader();
|
||||
GUI.DrawTexture(new Rect(0, 0, maxSize.x, 82), header, ScaleMode.StretchToFill);
|
||||
GUI.Label(new Rect(90, 15, Screen.width - 95, 50), headerTitle, titleText);
|
||||
for (int i = 0; i < panels.Length; i++) panels[i].Draw();
|
||||
|
||||
Repaint();
|
||||
}
|
||||
|
||||
public class WindowPanel
|
||||
{
|
||||
public WindowPanel back = null;
|
||||
public float slideStart = 0f;
|
||||
public float slideDuration = 1f;
|
||||
public enum SlideDiretion { Left, Right, Up, Down }
|
||||
public SlideDiretion openDirection = SlideDiretion.Left;
|
||||
public SlideDiretion closeDirection = SlideDiretion.Right;
|
||||
private Vector2 origin = Vector2.zero;
|
||||
private bool open = false;
|
||||
private bool goingBack = false;
|
||||
public List<Element> elements = new List<Element>();
|
||||
|
||||
public WindowPanel(string title, bool o, float slideDur = 1f)
|
||||
{
|
||||
slideDuration = slideDur;
|
||||
SetState(o, false);
|
||||
}
|
||||
|
||||
public WindowPanel(string title, bool o, WindowPanel backPanel, float slideDur = 1f)
|
||||
{
|
||||
slideDuration = slideDur;
|
||||
SetState(o, false);
|
||||
back = backPanel;
|
||||
}
|
||||
|
||||
public bool isActive
|
||||
{
|
||||
get
|
||||
{
|
||||
return open || Time.realtimeSinceStartup - slideStart <= slideDuration;
|
||||
}
|
||||
}
|
||||
|
||||
public void Back()
|
||||
{
|
||||
Close(true, true);
|
||||
back.Open(true, true);
|
||||
}
|
||||
|
||||
public void Close(bool useTransition, bool goBack = false)
|
||||
{
|
||||
SetState(false, useTransition, goBack);
|
||||
}
|
||||
|
||||
public void Open(bool useTransition, bool goBack = false)
|
||||
{
|
||||
goingBack = false;
|
||||
SetState(true, useTransition, goBack);
|
||||
}
|
||||
|
||||
Vector2 GetSize()
|
||||
{
|
||||
return new Vector2(Screen.width, Screen.height- 82);
|
||||
}
|
||||
|
||||
void HandleOrigin()
|
||||
{
|
||||
float percent = Mathf.Clamp01((Time.realtimeSinceStartup - slideStart) / slideDuration);
|
||||
Vector2 size = GetSize();
|
||||
SlideDiretion dir = openDirection;
|
||||
if (goingBack) dir = closeDirection;
|
||||
if (open)
|
||||
{
|
||||
switch (dir)
|
||||
{
|
||||
case SlideDiretion.Left:
|
||||
origin.x = Mathf.SmoothStep(size.x, 0f, percent);
|
||||
origin.y = 0f;
|
||||
break;
|
||||
|
||||
case SlideDiretion.Right:
|
||||
origin.x = Mathf.SmoothStep(-size.x, 0f, percent);
|
||||
origin.y = 0f;
|
||||
break;
|
||||
|
||||
case SlideDiretion.Up:
|
||||
origin.x = 0f;
|
||||
origin.y = Mathf.SmoothStep(size.y, 0f, percent);
|
||||
break;
|
||||
|
||||
case SlideDiretion.Down:
|
||||
origin.x = 0f;
|
||||
origin.y = Mathf.SmoothStep(-size.y, 0f, percent);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (dir)
|
||||
{
|
||||
case SlideDiretion.Left:
|
||||
origin.x = Mathf.SmoothStep(0f, -size.x, percent);
|
||||
origin.y = 0f;
|
||||
break;
|
||||
|
||||
case SlideDiretion.Right:
|
||||
origin.x = Mathf.SmoothStep(0f, size.x, percent);
|
||||
origin.y = 0f;
|
||||
break;
|
||||
|
||||
case SlideDiretion.Up:
|
||||
origin.x = 0f;
|
||||
origin.y = Mathf.SmoothStep(0f, -size.y, percent);
|
||||
break;
|
||||
|
||||
case SlideDiretion.Down:
|
||||
origin.x = 0f;
|
||||
origin.y = Mathf.SmoothStep(0f, -size.y, percent);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SetState(bool state, bool useTransition, bool goBack = false)
|
||||
{
|
||||
if (open == state) return;
|
||||
open = state;
|
||||
if (useTransition) slideStart = Time.realtimeSinceStartup;
|
||||
else slideStart = Time.realtimeSinceStartup + slideDuration;
|
||||
goingBack = goBack;
|
||||
}
|
||||
|
||||
public void Draw()
|
||||
{
|
||||
if (!isActive) return;
|
||||
HandleOrigin();
|
||||
Vector2 size = GetSize();
|
||||
GUILayout.BeginArea(new Rect(origin.x + 25, origin.y + 85, size.x - 25, size.y));
|
||||
//Back button
|
||||
if (back != null)
|
||||
{
|
||||
if (GUILayout.Button("◄", GUILayout.Width(45), GUILayout.Height(25)))
|
||||
{
|
||||
Back();
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < elements.Count; i++) elements[i].Draw();
|
||||
GUILayout.EndArea();
|
||||
}
|
||||
|
||||
|
||||
public class Element
|
||||
{
|
||||
protected Vector2 size = Vector2.zero;
|
||||
public ActionLink action = null;
|
||||
|
||||
public Element(float x, float y, ActionLink a = null)
|
||||
{
|
||||
size = new Vector2(x, y);
|
||||
action = a;
|
||||
}
|
||||
|
||||
internal virtual void Draw()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public class Space : Element
|
||||
{
|
||||
public Space(float x, float y) : base(x, y)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
internal override void Draw()
|
||||
{
|
||||
GUILayoutUtility.GetRect(size.x, size.y);
|
||||
}
|
||||
}
|
||||
|
||||
public class Button : Element
|
||||
{
|
||||
string text = "";
|
||||
|
||||
public Button(float x, float y, string t, ActionLink a) : base(x, y, a)
|
||||
{
|
||||
text = t;
|
||||
}
|
||||
|
||||
internal override void Draw()
|
||||
{
|
||||
base.Draw();
|
||||
if(GUILayout.Button(text, GUILayout.Width(size.x), GUILayout.Height(size.y)))
|
||||
{
|
||||
if (action != null) action.Do();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class Thumbnail : Element
|
||||
{
|
||||
private string thumbnailPath = "";
|
||||
private string thumbnailName = "";
|
||||
private Texture2D thumbnail = null;
|
||||
public string title = "";
|
||||
public string description = "";
|
||||
|
||||
public Thumbnail(string path, string fileName, string t, string d, ActionLink a, float x = 400, float y = 50) : base(x, y, a)
|
||||
{
|
||||
title = t;
|
||||
description = d;
|
||||
thumbnailPath = path;
|
||||
thumbnailName = fileName;
|
||||
thumbnail = ImageDB.GetImage(thumbnailName, thumbnailPath);
|
||||
}
|
||||
|
||||
internal override void Draw()
|
||||
{
|
||||
Rect rect = GUILayoutUtility.GetRect(size.x, size.y);
|
||||
Color buttonColor = Color.clear;
|
||||
if (rect.Contains(Event.current.mousePosition)) buttonColor = Color.white;
|
||||
GUI.BeginGroup(rect);
|
||||
GUI.color = buttonColor;
|
||||
if (GUI.Button(new Rect(0, 0, size.x, size.y), "")) action.Do();
|
||||
GUI.color = Color.white;
|
||||
if (thumbnail != null) GUI.DrawTexture(new Rect(0, 0, 50, 50), thumbnail, ScaleMode.StretchToFill);
|
||||
GUI.Label(new Rect(60, 5, 370 - 65, 16), title, buttonTitleText);
|
||||
GUI.Label(new Rect(60, 20, 370 - 65, 40), description, wrapText);
|
||||
GUI.EndGroup();
|
||||
GUILayout.Space(10);
|
||||
}
|
||||
}
|
||||
|
||||
public class ScrollText : Element
|
||||
{
|
||||
Vector2 scroll = Vector2.zero;
|
||||
string text = "";
|
||||
|
||||
public ScrollText(float x, float y, string t) : base(x, y)
|
||||
{
|
||||
text = t;
|
||||
}
|
||||
|
||||
internal override void Draw()
|
||||
{
|
||||
base.Draw();
|
||||
scroll = GUILayout.BeginScrollView(scroll, GUILayout.Width(size.x), GUILayout.MaxHeight(size.y));
|
||||
EditorGUILayout.LabelField(text, wrapText, GUILayout.Width(size.x - 30));
|
||||
GUILayout.EndScrollView();
|
||||
}
|
||||
}
|
||||
|
||||
public class Label : Element
|
||||
{
|
||||
string text = "";
|
||||
Color color;
|
||||
GUIStyle style = null;
|
||||
public Label(string t, GUIStyle s, Color col) : base(400, 30)
|
||||
{
|
||||
color = col;
|
||||
text = t;
|
||||
style = s;
|
||||
}
|
||||
|
||||
public Label(string t, GUIStyle s, Color col, float x, float y) : base(x, y)
|
||||
{
|
||||
color = col;
|
||||
text = t;
|
||||
style = s;
|
||||
}
|
||||
|
||||
internal override void Draw()
|
||||
{
|
||||
base.Draw();
|
||||
Color prev = GUI.color;
|
||||
GUI.color = color;
|
||||
if(style == null) EditorGUILayout.LabelField(text, GUILayout.Width(size.x), GUILayout.Height(size.y));
|
||||
else EditorGUILayout.LabelField(text, style, GUILayout.Width(size.x), GUILayout.Height(size.y));
|
||||
GUI.color = prev;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class ActionLink {
|
||||
private string URL = "";
|
||||
private WindowPanel currentPanel = null;
|
||||
private WindowPanel targetPanel = null;
|
||||
private EmptyHandler customHandler = null;
|
||||
|
||||
public ActionLink(string u)
|
||||
{
|
||||
URL = u;
|
||||
}
|
||||
|
||||
public ActionLink(EmptyHandler handler)
|
||||
{
|
||||
customHandler = handler;
|
||||
}
|
||||
|
||||
public ActionLink(WindowPanel target, WindowPanel current)
|
||||
{
|
||||
currentPanel = current;
|
||||
targetPanel = target;
|
||||
}
|
||||
|
||||
public void Do()
|
||||
{
|
||||
if (customHandler != null) customHandler();
|
||||
else if(URL != "") Application.OpenURL(URL);
|
||||
else if(targetPanel != null && currentPanel != null)
|
||||
{
|
||||
currentPanel.Close(true);
|
||||
targetPanel.Open(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
13
Assets/Dreamteck/Utilities/Editor/WelcomeWindow.cs.meta
Normal file
@@ -0,0 +1,13 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bada76b30269a9144848e487cf253360
|
||||
timeCreated: 1522397149
|
||||
licenseType: Store
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||