This commit is contained in:
corn
2026-06-07 22:59:32 +08:00
commit a62ff7379b
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using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor.SceneManagement;
using UnityEditor;
namespace com.adjust.sdk
{
[CustomEditor(typeof(Adjust))]
public class AdjustCustomEditor : Editor
{
private Editor settingsEditor;
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
var adjust = target as Adjust;
GUIStyle darkerCyanTextFieldStyles = new GUIStyle(EditorStyles.boldLabel);
darkerCyanTextFieldStyles.normal.textColor = new Color(0f/255f, 190f/255f, 190f/255f);
// Not gonna ask: http://answers.unity.com/answers/1244650/view.html
EditorGUILayout.Space();
var origFontStyle = EditorStyles.label.fontStyle;
EditorStyles.label.fontStyle = FontStyle.Bold;
adjust.startManually = EditorGUILayout.Toggle("START SDK MANUALLY", adjust.startManually, EditorStyles.toggle);
EditorStyles.label.fontStyle = origFontStyle;
using (new EditorGUI.DisabledScope(adjust.startManually))
{
EditorGUILayout.Space();
EditorGUILayout.LabelField("MULTIPLATFORM SETTINGS:", darkerCyanTextFieldStyles);
EditorGUI.indentLevel += 1;
adjust.appToken = EditorGUILayout.TextField("App Token", adjust.appToken);
adjust.environment = (AdjustEnvironment)EditorGUILayout.EnumPopup("Environment", adjust.environment);
adjust.logLevel = (AdjustLogLevel)EditorGUILayout.EnumPopup("Log Level", adjust.logLevel);
adjust.urlStrategy = (AdjustUrlStrategy)EditorGUILayout.EnumPopup("URL Strategy", adjust.urlStrategy);
adjust.eventBuffering = EditorGUILayout.Toggle("Event Buffering", adjust.eventBuffering);
adjust.sendInBackground = EditorGUILayout.Toggle("Send In Background", adjust.sendInBackground);
adjust.launchDeferredDeeplink = EditorGUILayout.Toggle("Launch Deferred Deep Link", adjust.launchDeferredDeeplink);
adjust.needsCost = EditorGUILayout.Toggle("Cost Data In Attribution Callback", adjust.needsCost);
adjust.coppaCompliant = EditorGUILayout.Toggle("COPPA Compliant", adjust.coppaCompliant);
adjust.linkMe = EditorGUILayout.Toggle("LinkMe", adjust.linkMe);
adjust.defaultTracker = EditorGUILayout.TextField("Default Tracker", adjust.defaultTracker);
adjust.startDelay = EditorGUILayout.DoubleField("Start Delay", adjust.startDelay);
EditorGUILayout.LabelField("App Secret:", EditorStyles.label);
EditorGUI.indentLevel += 1;
adjust.secretId = EditorGUILayout.LongField("Secret ID", adjust.secretId);
adjust.info1 = EditorGUILayout.LongField("Info 1", adjust.info1);
adjust.info2 = EditorGUILayout.LongField("Info 2", adjust.info2);
adjust.info3 = EditorGUILayout.LongField("Info 3", adjust.info3);
adjust.info4 = EditorGUILayout.LongField("Info 4", adjust.info4);
EditorGUI.indentLevel -= 2;
EditorGUILayout.Space();
EditorGUILayout.LabelField("ANDROID SETTINGS:", darkerCyanTextFieldStyles);
EditorGUI.indentLevel += 1;
adjust.preinstallTracking = EditorGUILayout.Toggle("Preinstall Tracking", adjust.preinstallTracking);
adjust.preinstallFilePath = EditorGUILayout.TextField("Preinstall File Path", adjust.preinstallFilePath);
adjust.playStoreKidsApp = EditorGUILayout.Toggle("Play Store Kids App", adjust.playStoreKidsApp);
EditorGUI.indentLevel -= 1;
EditorGUILayout.Space();
EditorGUILayout.LabelField("IOS SETTINGS:", darkerCyanTextFieldStyles);
EditorGUI.indentLevel += 1;
adjust.iadInfoReading = EditorGUILayout.Toggle("iAd Info Reading", adjust.iadInfoReading);
adjust.adServicesInfoReading = EditorGUILayout.Toggle("AdServices Info Reading", adjust.adServicesInfoReading);
adjust.idfaInfoReading = EditorGUILayout.Toggle("IDFA Info Reading", adjust.idfaInfoReading);
adjust.skAdNetworkHandling = EditorGUILayout.Toggle("SKAdNetwork Handling", adjust.skAdNetworkHandling);
EditorGUI.indentLevel -= 1;
}
if (settingsEditor == null)
{
settingsEditor = CreateEditor(AdjustSettings.Instance);
}
settingsEditor.OnInspectorGUI();
if (GUI.changed)
{
EditorUtility.SetDirty(adjust);
EditorSceneManager.MarkSceneDirty(adjust.gameObject.scene);
}
}
}
}

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fileFormatVersion: 2
guid: 1772b9461c24c4df0ad55f51f81c7345
timeCreated: 1617868100
licenseType: Free
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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using System;
using System.IO;
using System.Linq;
using System.Xml;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using UnityEngine;
using UnityEditor;
using UnityEditor.Callbacks;
#if UNITY_IOS
using UnityEditor.iOS.Xcode;
#endif
public class AdjustEditor : AssetPostprocessor
{
[MenuItem("Assets/Adjust/Export Unity Package")]
public static void ExportAdjustUnityPackage()
{
string exportedFileName = "Adjust.unitypackage";
string assetsPath = "Assets/Adjust";
List<string> assetsToExport = new List<string>();
// Adjust Assets.
assetsToExport.Add(assetsPath + "/3rd Party/SimpleJSON.cs");
assetsToExport.Add(assetsPath + "/Android/adjust-android.jar");
assetsToExport.Add(assetsPath + "/Android/AdjustAndroid.cs");
assetsToExport.Add(assetsPath + "/Android/AdjustAndroidManifest.xml");
assetsToExport.Add(assetsPath + "/Editor/AdjustEditor.cs");
assetsToExport.Add(assetsPath + "/Editor/AdjustSettings.cs");
assetsToExport.Add(assetsPath + "/Editor/AdjustSettingsEditor.cs");
assetsToExport.Add(assetsPath + "/Editor/AdjustCustomEditor.cs");
assetsToExport.Add(assetsPath + "/Editor/AdjustEditorPreprocessor.cs");
assetsToExport.Add(assetsPath + "/ExampleGUI/ExampleGUI.cs");
assetsToExport.Add(assetsPath + "/ExampleGUI/ExampleGUI.prefab");
assetsToExport.Add(assetsPath + "/ExampleGUI/ExampleGUI.unity");
assetsToExport.Add(assetsPath + "/iOS/ADJAttribution.h");
assetsToExport.Add(assetsPath + "/iOS/ADJConfig.h");
assetsToExport.Add(assetsPath + "/iOS/ADJEvent.h");
assetsToExport.Add(assetsPath + "/iOS/ADJEventFailure.h");
assetsToExport.Add(assetsPath + "/iOS/ADJEventSuccess.h");
assetsToExport.Add(assetsPath + "/iOS/ADJLogger.h");
assetsToExport.Add(assetsPath + "/iOS/ADJSessionFailure.h");
assetsToExport.Add(assetsPath + "/iOS/ADJSessionSuccess.h");
assetsToExport.Add(assetsPath + "/iOS/ADJSubscription.h");
assetsToExport.Add(assetsPath + "/iOS/Adjust.h");
assetsToExport.Add(assetsPath + "/iOS/AdjustiOS.cs");
assetsToExport.Add(assetsPath + "/iOS/AdjustSdk.a");
assetsToExport.Add(assetsPath + "/iOS/AdjustUnity.h");
assetsToExport.Add(assetsPath + "/iOS/AdjustUnity.mm");
assetsToExport.Add(assetsPath + "/iOS/AdjustUnityDelegate.h");
assetsToExport.Add(assetsPath + "/iOS/AdjustUnityDelegate.mm");
assetsToExport.Add(assetsPath + "/Prefab/Adjust.prefab");
assetsToExport.Add(assetsPath + "/Unity/Adjust.cs");
assetsToExport.Add(assetsPath + "/Unity/AdjustAppStoreSubscription.cs");
assetsToExport.Add(assetsPath + "/Unity/AdjustAttribution.cs");
assetsToExport.Add(assetsPath + "/Unity/AdjustConfig.cs");
assetsToExport.Add(assetsPath + "/Unity/AdjustEnvironment.cs");
assetsToExport.Add(assetsPath + "/Unity/AdjustEvent.cs");
assetsToExport.Add(assetsPath + "/Unity/AdjustEventFailure.cs");
assetsToExport.Add(assetsPath + "/Unity/AdjustEventSuccess.cs");
assetsToExport.Add(assetsPath + "/Unity/AdjustLogLevel.cs");
assetsToExport.Add(assetsPath + "/Unity/AdjustPlayStoreSubscription.cs");
assetsToExport.Add(assetsPath + "/Unity/AdjustSessionFailure.cs");
assetsToExport.Add(assetsPath + "/Unity/AdjustSessionSuccess.cs");
assetsToExport.Add(assetsPath + "/Unity/AdjustUtils.cs");
assetsToExport.Add(assetsPath + "/Windows/AdjustWindows.cs");
assetsToExport.Add(assetsPath + "/Windows/WindowsPcl.dll");
assetsToExport.Add(assetsPath + "/Windows/WindowsUap.dll");
assetsToExport.Add(assetsPath + "/Windows/Stubs/Win10Interface.dll");
assetsToExport.Add(assetsPath + "/Windows/Stubs/Win81Interface.dll");
assetsToExport.Add(assetsPath + "/Windows/Stubs/WinWsInterface.dll");
assetsToExport.Add(assetsPath + "/Windows/W81/AdjustWP81.dll");
assetsToExport.Add(assetsPath + "/Windows/W81/Win81Interface.dll");
assetsToExport.Add(assetsPath + "/Windows/WS/AdjustWS.dll");
assetsToExport.Add(assetsPath + "/Windows/WS/WinWsInterface.dll");
assetsToExport.Add(assetsPath + "/Windows/WU10/AdjustUAP10.dll");
assetsToExport.Add(assetsPath + "/Windows/WU10/Win10Interface.dll");
assetsToExport.Add(assetsPath + "/Windows/Newtonsoft.Json.dll");
AssetDatabase.ExportPackage(
assetsToExport.ToArray(),
exportedFileName,
ExportPackageOptions.IncludeDependencies | ExportPackageOptions.Interactive);
}
[PostProcessBuild]
public static void OnPostprocessBuild(BuildTarget target, string projectPath)
{
RunPostBuildScript(target: target, projectPath: projectPath);
}
private static void RunPostBuildScript(BuildTarget target, string projectPath = "")
{
if (target == BuildTarget.iOS)
{
#if UNITY_IOS
Debug.Log("[Adjust]: Starting to perform post build tasks for iOS platform.");
string xcodeProjectPath = projectPath + "/Unity-iPhone.xcodeproj/project.pbxproj";
PBXProject xcodeProject = new PBXProject();
xcodeProject.ReadFromFile(xcodeProjectPath);
#if UNITY_2019_3_OR_NEWER
string xcodeTarget = xcodeProject.GetUnityMainTargetGuid();
#else
string xcodeTarget = xcodeProject.TargetGuidByName("Unity-iPhone");
#endif
HandlePlistIosChanges(projectPath);
if (AdjustSettings.iOSUniversalLinksDomains.Length > 0)
{
AddUniversalLinkDomains(xcodeProject, xcodeProjectPath, xcodeTarget);
}
// If enabled by the user, Adjust SDK will try to add following frameworks to your project:
// - AdSupport.framework (needed for access to IDFA value)
// - iAd.framework (needed in case you are running ASA campaigns)
// - AdServices.framework (needed in case you are running ASA campaigns)
// - StoreKit.framework (needed for communication with SKAdNetwork framework)
// - AppTrackingTransparency.framework (needed for information about user's consent to be tracked)
// In case you don't need any of these, feel free to remove them from your app.
if (AdjustSettings.iOSFrameworkAdSupport)
{
Debug.Log("[Adjust]: Adding AdSupport.framework to Xcode project.");
xcodeProject.AddFrameworkToProject(xcodeTarget, "AdSupport.framework", true);
Debug.Log("[Adjust]: AdSupport.framework added successfully.");
}
else
{
Debug.Log("[Adjust]: Skipping AdSupport.framework linking.");
}
if (AdjustSettings.iOSFrameworkiAd)
{
Debug.Log("[Adjust]: Adding iAd.framework to Xcode project.");
xcodeProject.AddFrameworkToProject(xcodeTarget, "iAd.framework", true);
Debug.Log("[Adjust]: iAd.framework added successfully.");
}
else
{
Debug.Log("[Adjust]: Skipping iAd.framework linking.");
}
if (AdjustSettings.iOSFrameworkAdServices)
{
Debug.Log("[Adjust]: Adding AdServices.framework to Xcode project.");
xcodeProject.AddFrameworkToProject(xcodeTarget, "AdServices.framework", true);
Debug.Log("[Adjust]: AdServices.framework added successfully.");
}
else
{
Debug.Log("[Adjust]: Skipping AdServices.framework linking.");
}
if (AdjustSettings.iOSFrameworkStoreKit)
{
Debug.Log("[Adjust]: Adding StoreKit.framework to Xcode project.");
xcodeProject.AddFrameworkToProject(xcodeTarget, "StoreKit.framework", true);
Debug.Log("[Adjust]: StoreKit.framework added successfully.");
}
else
{
Debug.Log("[Adjust]: Skipping StoreKit.framework linking.");
}
if (AdjustSettings.iOSFrameworkAppTrackingTransparency)
{
Debug.Log("[Adjust]: Adding AppTrackingTransparency.framework to Xcode project.");
xcodeProject.AddFrameworkToProject(xcodeTarget, "AppTrackingTransparency.framework", true);
Debug.Log("[Adjust]: AppTrackingTransparency.framework added successfully.");
}
else
{
Debug.Log("[Adjust]: Skipping AppTrackingTransparency.framework linking.");
}
// The Adjust SDK needs to have Obj-C exceptions enabled.
// GCC_ENABLE_OBJC_EXCEPTIONS=YES
Debug.Log("[Adjust]: Enabling Obj-C exceptions by setting GCC_ENABLE_OBJC_EXCEPTIONS value to YES.");
xcodeProject.AddBuildProperty(xcodeTarget, "GCC_ENABLE_OBJC_EXCEPTIONS", "YES");
Debug.Log("[Adjust]: Obj-C exceptions enabled successfully.");
// The Adjust SDK needs to have -ObjC flag set in other linker flags section because of it's categories.
// OTHER_LDFLAGS -ObjC
//
// Seems that in newer Unity IDE versions adding -ObjC flag to Unity-iPhone target doesn't do the trick.
// Adding -ObjC to UnityFramework target however does make things work nicely again.
// This happens because Unity is linking SDK's static library into UnityFramework target.
// Check for presence of UnityFramework target and if there, include -ObjC flag inside of it.
Debug.Log("[Adjust]: Adding -ObjC flag to other linker flags (OTHER_LDFLAGS) of Unity-iPhone target.");
xcodeProject.AddBuildProperty(xcodeTarget, "OTHER_LDFLAGS", "-ObjC");
Debug.Log("[Adjust]: -ObjC successfully added to other linker flags.");
string xcodeTargetUnityFramework = xcodeProject.TargetGuidByName("UnityFramework");
if (!string.IsNullOrEmpty(xcodeTargetUnityFramework))
{
Debug.Log("[Adjust]: Adding -ObjC flag to other linker flags (OTHER_LDFLAGS) of UnityFramework target.");
xcodeProject.AddBuildProperty(xcodeTargetUnityFramework, "OTHER_LDFLAGS", "-ObjC");
Debug.Log("[Adjust]: -ObjC successfully added to other linker flags.");
}
if (xcodeProject.ContainsFileByProjectPath("Libraries/Adjust/iOS/AdjustSigSdk.a"))
{
if (!string.IsNullOrEmpty(xcodeTargetUnityFramework))
{
xcodeProject.AddBuildProperty(xcodeTargetUnityFramework, "OTHER_LDFLAGS", "-force_load $(PROJECT_DIR)/Libraries/Adjust/iOS/AdjustSigSdk.a");
}
else
{
xcodeProject.AddBuildProperty(xcodeTarget, "OTHER_LDFLAGS", "-force_load $(PROJECT_DIR)/Libraries/Adjust/iOS/AdjustSigSdk.a");
}
}
// Save the changes to Xcode project file.
xcodeProject.WriteToFile(xcodeProjectPath);
#endif
}
}
#if UNITY_IOS
private static void HandlePlistIosChanges(string projectPath)
{
const string UserTrackingUsageDescriptionKey = "NSUserTrackingUsageDescription";
// Check if needs to do any info plist change.
bool hasUserTrackingDescription =
!string.IsNullOrEmpty(AdjustSettings.iOSUserTrackingUsageDescription);
bool hasUrlSchemesDeepLinksEnabled = AdjustSettings.iOSUrlSchemes.Length > 0;
if (!hasUserTrackingDescription && !hasUrlSchemesDeepLinksEnabled)
{
return;
}
// Get and read info plist.
var plistPath = Path.Combine(projectPath, "Info.plist");
var plist = new PlistDocument();
plist.ReadFromFile(plistPath);
var plistRoot = plist.root;
// Do the info plist changes.
if (hasUserTrackingDescription)
{
if (plistRoot[UserTrackingUsageDescriptionKey] != null)
{
Debug.Log("[Adjust]: Overwritting User Tracking Usage Description.");
}
plistRoot.SetString(UserTrackingUsageDescriptionKey,
AdjustSettings.iOSUserTrackingUsageDescription);
}
if (hasUrlSchemesDeepLinksEnabled)
{
AddUrlSchemesIOS(plistRoot, AdjustSettings.iOSUrlIdentifier, AdjustSettings.iOSUrlSchemes);
}
// Write any info plist change.
File.WriteAllText(plistPath, plist.WriteToString());
}
private static void AddUrlSchemesIOS(PlistElementDict plistRoot, string urlIdentifier, string[] urlSchemes)
{
// Set Array for futher deeplink values.
var urlTypesArray = CreatePlistElementArray(plistRoot, "CFBundleURLTypes");
// Array will contain just one deeplink dictionary
var urlSchemesItems = CreatePlistElementDict(urlTypesArray);
urlSchemesItems.SetString("CFBundleURLName", urlIdentifier);
var urlSchemesArray = CreatePlistElementArray(urlSchemesItems, "CFBundleURLSchemes");
// Delete old deferred deeplinks URIs
Debug.Log("[Adjust]: Removing deeplinks that already exist in the array to avoid duplicates.");
foreach (var link in urlSchemes)
{
urlSchemesArray.values.RemoveAll(
element => element != null && element.AsString().Equals(link));
}
Debug.Log("[Adjust]: Adding new deep links.");
foreach (var link in urlSchemes.Distinct())
{
urlSchemesArray.AddString(link);
}
}
private static PlistElementArray CreatePlistElementArray(PlistElementDict root, string key)
{
if (!root.values.ContainsKey(key))
{
Debug.Log(string.Format("[Adjust]: {0} not found in Info.plist. Creating a new one.", key));
return root.CreateArray(key);
}
var result = root.values[key].AsArray();
return result != null ? result : root.CreateArray(key);
}
private static PlistElementDict CreatePlistElementDict(PlistElementArray rootArray)
{
if (rootArray.values.Count == 0)
{
Debug.Log("[Adjust]: Deeplinks array doesn't contain dictionary for deeplinks. Creating a new one.");
return rootArray.AddDict();
}
var urlSchemesItems = rootArray.values[0].AsDict();
Debug.Log("[Adjust]: Reading deeplinks array");
if (urlSchemesItems == null)
{
Debug.Log("[Adjust]: Deeplinks array doesn't contain dictionary for deeplinks. Creating a new one.");
urlSchemesItems = rootArray.AddDict();
}
return urlSchemesItems;
}
private static void AddUniversalLinkDomains(PBXProject project, string xCodeProjectPath, string xCodeTarget)
{
string entitlementsFileName = "Unity-iPhone.entitlements";
Debug.Log("[Adjust]: Adding associated domains to entitlements file.");
#if UNITY_2019_3_OR_NEWER
var projectCapabilityManager = new ProjectCapabilityManager(xCodeProjectPath, entitlementsFileName, null, project.GetUnityMainTargetGuid());
#else
var projectCapabilityManager = new ProjectCapabilityManager(xCodeProjectPath, entitlementsFileName, PBXProject.GetUnityTargetName());
#endif
var uniqueDomains = AdjustSettings.iOSUniversalLinksDomains.Distinct().ToArray();
const string applinksPrefix = "applinks:";
for (int i = 0; i < uniqueDomains.Length; i++)
{
if (!uniqueDomains[i].StartsWith(applinksPrefix))
{
uniqueDomains[i] = applinksPrefix + uniqueDomains[i];
}
}
projectCapabilityManager.AddAssociatedDomains(uniqueDomains);
projectCapabilityManager.WriteToFile();
Debug.Log("[Adjust]: Enabling Associated Domains capability with created entitlements file.");
project.AddCapability(xCodeTarget, PBXCapabilityType.AssociatedDomains, entitlementsFileName);
}
#endif
}

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fileFormatVersion: 2
guid: fc5962e0096e9495bbad76934c842619
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:

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using System.IO;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor.Build;
using UnityEditor;
using System.Xml;
using System;
using System.Text.RegularExpressions;
using System.Linq;
#if UNITY_2018_1_OR_NEWER
public class AdjustEditorPreprocessor : IPreprocessBuildWithReport
#else
public class AdjustEditorPreprocessor : IPreprocessBuild
#endif
{
public int callbackOrder
{
get
{
return 0;
}
}
#if UNITY_2018_1_OR_NEWER
public void OnPreprocessBuild(UnityEditor.Build.Reporting.BuildReport report)
{
OnPreprocessBuild(report.summary.platform, string.Empty);
}
#endif
public void OnPreprocessBuild(BuildTarget target, string path)
{
if (target == BuildTarget.Android)
{
#if UNITY_ANDROID
RunPostProcessTasksAndroid();
#endif
}
}
#if UNITY_ANDROID
private static void RunPostProcessTasksAndroid()
{
var isAdjustManifestUsed = false;
var androidPluginsPath = Path.Combine(Application.dataPath, "Plugins/Android");
var adjustManifestPath = Path.Combine(Application.dataPath, "Adjust/Android/AdjustAndroidManifest.xml");
var appManifestPath = Path.Combine(Application.dataPath, "Plugins/Android/AndroidManifest.xml");
// Check if user has already created AndroidManifest.xml file in its location.
// If not, use already predefined AdjustAndroidManifest.xml as default one.
if (!File.Exists(appManifestPath))
{
if (!Directory.Exists(androidPluginsPath))
{
Directory.CreateDirectory(androidPluginsPath);
}
isAdjustManifestUsed = true;
File.Copy(adjustManifestPath, appManifestPath);
Debug.Log("[Adjust]: User defined AndroidManifest.xml file not found in Plugins/Android folder.");
Debug.Log("[Adjust]: Creating default app's AndroidManifest.xml from AdjustAndroidManifest.xml file.");
}
else
{
Debug.Log("[Adjust]: User defined AndroidManifest.xml file located in Plugins/Android folder.");
}
// Let's open the app's AndroidManifest.xml file.
var manifestFile = new XmlDocument();
manifestFile.Load(appManifestPath);
var manifestHasChanged = false;
// If Adjust manifest is used, we have already set up everything in it so that
// our native Android SDK can be used properly.
if (!isAdjustManifestUsed)
{
// However, if you already had your own AndroidManifest.xml, we'll now run
// some checks on it and tweak it a bit if needed to add some stuff which
// our native Android SDK needs so that it can run properly.
// Add needed permissions if they are missing.
manifestHasChanged |= AddPermissions(manifestFile);
// Add intent filter to main activity if it is missing.
manifestHasChanged |= AddBroadcastReceiver(manifestFile);
}
// Add intent filter to URL schemes for deeplinking
manifestHasChanged |= AddURISchemes(manifestFile);
if (manifestHasChanged)
{
// Save the changes.
manifestFile.Save(appManifestPath);
Debug.Log("[Adjust]: App's AndroidManifest.xml file check and potential modification completed.");
Debug.Log("[Adjust]: Please check if any error message was displayed during this process "
+ "and make sure to fix all issues in order to properly use the Adjust SDK in your app.");
}
else
{
Debug.Log("[Adjust]: App's AndroidManifest.xml file check completed.");
Debug.Log("[Adjust]: No modifications performed due to app's AndroidManifest.xml file compatibility.");
}
}
private static bool AddURISchemes(XmlDocument manifest)
{
if (AdjustSettings.AndroidUriSchemes.Length == 0)
{
return false;
}
Debug.Log("[Adjust]: Start addition of URI schemes");
var intentRoot = manifest.DocumentElement.SelectSingleNode("/manifest/application/activity[@android:name='com.unity3d.player.UnityPlayerActivity']", GetNamespaceManager(manifest));
var usedIntentFiltersChanged = false;
var usedIntentFilters = GetIntentFilter(manifest);
foreach (var uriScheme in AdjustSettings.AndroidUriSchemes)
{
Uri uri;
try
{
// The first element is android:scheme and the second one is android:host.
uri = new Uri(uriScheme);
// Uri class converts implicit file paths to explicit file paths with the file:// scheme.
if (!uriScheme.StartsWith(uri.Scheme))
{
throw new UriFormatException();
}
}
catch (UriFormatException)
{
Debug.LogError(string.Format("[Adjust]: Android deeplink URI scheme \"{0}\" is invalid and will be ignored.", uriScheme));
Debug.LogWarning(string.Format("[Adjust]: Make sure that your URI scheme entry ends with ://"));
continue;
}
if (!IsIntentFilterAlreadyExist(manifest, uri))
{
Debug.Log("[Adjust]: Adding new URI with scheme: " + uri.Scheme + ", and host: " + uri.Host);
var androidSchemeNode = manifest.CreateElement("data");
AddAndroidNamespaceAttribute(manifest, "scheme", uri.Scheme, androidSchemeNode);
AddAndroidNamespaceAttribute(manifest, "host", uri.Host, androidSchemeNode);
usedIntentFilters.AppendChild(androidSchemeNode);
usedIntentFiltersChanged = true;
Debug.Log(string.Format("[Adjust]: Android deeplink URI scheme \"{0}\" successfully added to your app's AndroidManifest.xml file.", uriScheme));
}
}
if (usedIntentFiltersChanged && usedIntentFilters.ParentNode == null)
{
intentRoot.AppendChild(usedIntentFilters);
}
return usedIntentFiltersChanged;
}
private static XmlElement GetIntentFilter(XmlDocument manifest)
{
var xpath = "/manifest/application/activity/intent-filter[data/@android:scheme and data/@android:host]";
var intentFilter = manifest.DocumentElement.SelectSingleNode(xpath, GetNamespaceManager(manifest)) as XmlElement;
if (intentFilter == null)
{
const string androidName = "name";
const string category = "category";
intentFilter = manifest.CreateElement("intent-filter");
var actionElement = manifest.CreateElement("action");
AddAndroidNamespaceAttribute(manifest, androidName, "android.intent.action.VIEW", actionElement);
intentFilter.AppendChild(actionElement);
var defaultCategory = manifest.CreateElement(category);
AddAndroidNamespaceAttribute(manifest, androidName, "android.intent.category.DEFAULT", defaultCategory);
intentFilter.AppendChild(defaultCategory);
var browsableCategory = manifest.CreateElement(category);
AddAndroidNamespaceAttribute(manifest, androidName, "android.intent.category.BROWSABLE", browsableCategory);
intentFilter.AppendChild(browsableCategory);
}
return intentFilter;
}
private static bool IsIntentFilterAlreadyExist(XmlDocument manifest, Uri link)
{
var xpath = string.Format("/manifest/application/activity/intent-filter/data[@android:scheme='{0}' and @android:host='{1}']", link.Scheme, link.Host);
return manifest.DocumentElement.SelectSingleNode(xpath, GetNamespaceManager(manifest)) != null;
}
private static bool AddPermissions(XmlDocument manifest)
{
// The Adjust SDK needs two permissions to be added to you app's manifest file:
// <uses-permission android:name="android.permission.INTERNET" />
// <uses-permission android:name="com.google.android.finsky.permission.BIND_GET_INSTALL_REFERRER_SERVICE" />
// <uses-permission android:name="com.google.android.gms.permission.AD_ID"/>
// <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
Debug.Log("[Adjust]: Checking if all permissions needed for the Adjust SDK are present in the app's AndroidManifest.xml file.");
var manifestHasChanged = false;
// If enabled by the user && android.permission.INTERNET permission is missing, add it.
if (AdjustSettings.androidPermissionInternet == true)
{
manifestHasChanged |= AddPermission(manifest, "android.permission.INTERNET");
}
// If enabled by the user && com.google.android.finsky.permission.BIND_GET_INSTALL_REFERRER_SERVICE permission is missing, add it.
if (AdjustSettings.androidPermissionInstallReferrerService == true)
{
manifestHasChanged |= AddPermission(manifest, "com.google.android.finsky.permission.BIND_GET_INSTALL_REFERRER_SERVICE");
}
// If enabled by the user && com.google.android.gms.permission.AD_ID permission is missing, add it.
if (AdjustSettings.androidPermissionAdId == true)
{
manifestHasChanged |= AddPermission(manifest, "com.google.android.gms.permission.AD_ID");
}
// If enabled by the user && android.permission.ACCESS_NETWORK_STATE permission is missing, add it.
if (AdjustSettings.androidPermissionAccessNetworkState == true)
{
manifestHasChanged |= AddPermission(manifest, "android.permission.ACCESS_NETWORK_STATE");
}
return manifestHasChanged;
}
private static bool AddPermission(XmlDocument manifest, string permissionValue)
{
if (DoesPermissionExist(manifest, permissionValue))
{
Debug.Log(string.Format("[Adjust]: Your app's AndroidManifest.xml file already contains {0} permission.", permissionValue));
return false;
}
var element = manifest.CreateElement("uses-permission");
AddAndroidNamespaceAttribute(manifest, "name", permissionValue, element);
manifest.DocumentElement.AppendChild(element);
Debug.Log(string.Format("[Adjust]: {0} permission successfully added to your app's AndroidManifest.xml file.", permissionValue));
return true;
}
private static bool DoesPermissionExist(XmlDocument manifest, string permissionValue)
{
var xpath = string.Format("/manifest/uses-permission[@android:name='{0}']", permissionValue);
return manifest.DocumentElement.SelectSingleNode(xpath, GetNamespaceManager(manifest)) != null;
}
private static bool AddBroadcastReceiver(XmlDocument manifest)
{
// We're looking for existence of broadcast receiver in the AndroidManifest.xml
// Check out the example below how that usually looks like:
// <manifest
// <!-- ... -->>
//
// <supports-screens
// <!-- ... -->/>
//
// <application
// <!-- ... -->>
// <receiver
// android:name="com.adjust.sdk.AdjustReferrerReceiver"
// android:permission="android.permission.INSTALL_PACKAGES"
// android:exported="true" >
//
// <intent-filter>
// <action android:name="com.android.vending.INSTALL_REFERRER" />
// </intent-filter>
// </receiver>
//
// <activity android:name="com.unity3d.player.UnityPlayerActivity"
// <!-- ... -->
// </activity>
// </application>
//
// <!-- ... -->>
//
// </manifest>
Debug.Log("[Adjust]: Checking if app's AndroidManifest.xml file contains receiver for INSTALL_REFERRER intent.");
// Find the application node
var applicationNodeXpath = "/manifest/application";
var applicationNode = manifest.DocumentElement.SelectSingleNode(applicationNodeXpath);
// If there's no application node, something is really wrong with your AndroidManifest.xml.
if (applicationNode == null)
{
Debug.LogError("[Adjust]: Your app's AndroidManifest.xml file does not contain \"<application>\" node.");
Debug.LogError("[Adjust]: Unable to add the Adjust broadcast receiver to AndroidManifest.xml.");
return false;
}
// Okay, there's an application node in the AndroidManifest.xml file.
// Let's now check if user has already defined a receiver which is listening to INSTALL_REFERRER intent.
// If that is already defined, don't force the Adjust broadcast receiver to the manifest file.
// If not, add the Adjust broadcast receiver to the manifest file.
var customBroadcastReceiversNodes = GetCustomRecieverNodes(manifest);
if (customBroadcastReceiversNodes.Count > 0)
{
if (DoesAdjustBroadcastReceiverExist(manifest))
{
Debug.Log("[Adjust]: It seems like you are already using Adjust broadcast receiver. Yay.");
}
else
{
Debug.Log("[Adjust]: It seems like you are using your own broadcast receiver.");
Debug.Log("[Adjust]: Please, add the calls to the Adjust broadcast receiver like described in here: https://github.com/adjust/android_sdk/blob/master/doc/english/referrer.md");
}
return false;
}
// Generate Adjust broadcast receiver entry and add it to the application node.
var receiverElement = manifest.CreateElement("receiver");
AddAndroidNamespaceAttribute(manifest, "name", "com.adjust.sdk.AdjustReferrerReceiver", receiverElement);
AddAndroidNamespaceAttribute(manifest, "permission", "android.permission.INSTALL_PACKAGES", receiverElement);
AddAndroidNamespaceAttribute(manifest, "exported", "true", receiverElement);
var intentFilterElement = manifest.CreateElement("intent-filter");
var actionElement = manifest.CreateElement("action");
AddAndroidNamespaceAttribute(manifest, "name", "com.android.vending.INSTALL_REFERRER", actionElement);
intentFilterElement.AppendChild(actionElement);
receiverElement.AppendChild(intentFilterElement);
applicationNode.AppendChild(receiverElement);
Debug.Log("[Adjust]: Adjust broadcast receiver successfully added to your app's AndroidManifest.xml file.");
return true;
}
private static bool DoesAdjustBroadcastReceiverExist(XmlDocument manifest)
{
var xpath = "/manifest/application/receiver[@android:name='com.adjust.sdk.AdjustReferrerReceiver']";
return manifest.SelectSingleNode(xpath, GetNamespaceManager(manifest)) != null;
}
private static List<XmlNode> GetCustomRecieverNodes(XmlDocument manifest)
{
var xpath = "/manifest/application/receiver[intent-filter/action[@android:name='com.android.vending.INSTALL_REFERRER']]";
return new List<XmlNode>(manifest.DocumentElement.SelectNodes(xpath, GetNamespaceManager(manifest)).OfType<XmlNode>());
}
private static void AddAndroidNamespaceAttribute(XmlDocument manifest, string key, string value, XmlElement node)
{
var androidSchemeAttribute = manifest.CreateAttribute("android", key, "http://schemas.android.com/apk/res/android");
androidSchemeAttribute.InnerText = value;
node.SetAttributeNode(androidSchemeAttribute);
}
private static XmlNamespaceManager GetNamespaceManager(XmlDocument manifest)
{
var namespaceManager = new XmlNamespaceManager(manifest.NameTable);
namespaceManager.AddNamespace("android", "http://schemas.android.com/apk/res/android");
return namespaceManager;
}
#endif
}

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// Inspired by: https://github.com/facebook/facebook-sdk-for-unity/blob/master/Facebook.Unity.Settings/FacebookSettings.cs
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
public class AdjustSettings : ScriptableObject
{
private static AdjustSettings instance;
[SerializeField]
private bool _iOSFrameworkAdSupport = true;
[SerializeField]
private bool _iOSFrameworkiAd = false;
[SerializeField]
private bool _iOSFrameworkAdServices = false;
[SerializeField]
private bool _iOSFrameworkAppTrackingTransparency = false;
[SerializeField]
private bool _iOSFrameworkStoreKit = false;
[SerializeField]
private bool _androidPermissionInternet = true;
[SerializeField]
private bool _androidPermissionInstallReferrerService = true;
[SerializeField]
private bool _androidPermissionAdId = true;
[SerializeField]
private bool _androidPermissionAccessNetworkState = false;
[SerializeField]
private string _iOSUserTrackingUsageDescription;
[SerializeField]
private string _iOSUrlIdentifier;
[SerializeField]
private string[] _iOSUrlSchemes = new string[0];
[SerializeField]
private string[] _iOSUniversalLinksDomains = new string[0];
[SerializeField]
private string[] androidUriSchemes = new string[0];
public static AdjustSettings Instance
{
get
{
instance = NullableInstance;
if (instance == null)
{
// Create AdjustSettings.asset inside the folder in which AdjustSettings.cs reside.
instance = ScriptableObject.CreateInstance<AdjustSettings>();
var guids = AssetDatabase.FindAssets(string.Format("{0} t:script", "AdjustSettings"));
if (guids == null || guids.Length <= 0)
{
return instance;
}
var assetPath = AssetDatabase.GUIDToAssetPath(guids[0]).Replace("AdjustSettings.cs", "AdjustSettings.asset");
AssetDatabase.CreateAsset(instance, assetPath);
}
return instance;
}
}
public static AdjustSettings NullableInstance
{
get
{
if (instance == null)
{
var guids = AssetDatabase.FindAssets(string.Format("{0} t:ScriptableObject", "AdjustSettings"));
if (guids == null || guids.Length <= 0)
{
return instance;
}
var assetPath = AssetDatabase.GUIDToAssetPath(guids[0]);
instance = (AdjustSettings)AssetDatabase.LoadAssetAtPath(assetPath, typeof(AdjustSettings));
}
return instance;
}
}
public static bool iOSFrameworkAdSupport
{
get { return Instance._iOSFrameworkAdSupport; }
set { Instance._iOSFrameworkAdSupport = value; }
}
public static bool iOSFrameworkiAd
{
get { return Instance._iOSFrameworkiAd; }
set { Instance._iOSFrameworkiAd = value; }
}
public static bool iOSFrameworkAdServices
{
get { return Instance._iOSFrameworkAdServices; }
set { Instance._iOSFrameworkAdServices = value; }
}
public static bool iOSFrameworkAppTrackingTransparency
{
get { return Instance._iOSFrameworkAppTrackingTransparency; }
set { Instance._iOSFrameworkAppTrackingTransparency = value; }
}
public static bool iOSFrameworkStoreKit
{
get { return Instance._iOSFrameworkStoreKit; }
set { Instance._iOSFrameworkStoreKit = value; }
}
public static bool androidPermissionInternet
{
get { return Instance._androidPermissionInternet; }
set { Instance._androidPermissionInternet = value; }
}
public static bool androidPermissionInstallReferrerService
{
get { return Instance._androidPermissionInstallReferrerService; }
set { Instance._androidPermissionInstallReferrerService = value; }
}
public static bool androidPermissionAdId
{
get { return Instance._androidPermissionAdId; }
set { Instance._androidPermissionAdId = value; }
}
public static bool androidPermissionAccessNetworkState
{
get { return Instance._androidPermissionAccessNetworkState; }
set { Instance._androidPermissionAccessNetworkState = value; }
}
public static string iOSUserTrackingUsageDescription
{
get { return Instance._iOSUserTrackingUsageDescription; }
set { Instance._iOSUserTrackingUsageDescription = value; }
}
public static string iOSUrlIdentifier
{
get { return Instance._iOSUrlIdentifier; }
set { Instance._iOSUrlIdentifier = value; }
}
public static string[] iOSUrlSchemes
{
get { return Instance._iOSUrlSchemes; }
set { Instance._iOSUrlSchemes = value; }
}
public static string[] iOSUniversalLinksDomains
{
get { return Instance._iOSUniversalLinksDomains; }
set { Instance._iOSUniversalLinksDomains = value; }
}
public static string[] AndroidUriSchemes
{
get { return Instance.androidUriSchemes; }
set { Instance.androidUriSchemes = value; }
}
}

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using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
namespace com.adjust.sdk
{
[CustomEditor(typeof(AdjustSettings))]
public class AdjustSettingsEditor : Editor
{
SerializedProperty iOSFrameworkAdSupport;
SerializedProperty iOSFrameworkiAd;
SerializedProperty iOSFrameworkAdServices;
SerializedProperty iOSFrameworkAppTrackingTransparency;
SerializedProperty iOSFrameworkStoreKit;
SerializedProperty androidPermissionInternet;
SerializedProperty androidPermissionInstallReferrerService;
SerializedProperty androidPermissionAdId;
SerializedProperty androidPermissionAccessNetworkState;
SerializedProperty iOSUserTrackingUsageDescription;
SerializedProperty iOSUrlIdentifier;
SerializedProperty iOSUrlSchemes;
SerializedProperty iOSUniversalLinksDomains;
SerializedProperty androidUriSchemes;
void OnEnable()
{
iOSFrameworkAdSupport = serializedObject.FindProperty("_iOSFrameworkAdSupport");
iOSFrameworkiAd = serializedObject.FindProperty("_iOSFrameworkiAd");
iOSFrameworkAdServices = serializedObject.FindProperty("_iOSFrameworkAdServices");
iOSFrameworkAppTrackingTransparency = serializedObject.FindProperty("_iOSFrameworkAppTrackingTransparency");
iOSFrameworkStoreKit = serializedObject.FindProperty("_iOSFrameworkStoreKit");
androidPermissionInternet = serializedObject.FindProperty("_androidPermissionInternet");
androidPermissionInstallReferrerService = serializedObject.FindProperty("_androidPermissionInstallReferrerService");
androidPermissionAdId = serializedObject.FindProperty("_androidPermissionAdId");
androidPermissionAccessNetworkState = serializedObject.FindProperty("_androidPermissionAccessNetworkState");
iOSUserTrackingUsageDescription = serializedObject.FindProperty("_iOSUserTrackingUsageDescription");
iOSUrlIdentifier = serializedObject.FindProperty("_iOSUrlIdentifier");
iOSUrlSchemes = serializedObject.FindProperty("_iOSUrlSchemes");
iOSUniversalLinksDomains = serializedObject.FindProperty("_iOSUniversalLinksDomains");
androidUriSchemes = serializedObject.FindProperty("androidUriSchemes");
}
public override void OnInspectorGUI()
{
GUIStyle darkerCyanTextFieldStyles = new GUIStyle(EditorStyles.boldLabel);
darkerCyanTextFieldStyles.normal.textColor = new Color(0f/255f, 190f/255f, 190f/255f);
EditorGUILayout.Space();
EditorGUILayout.LabelField("LINK IOS FRAMEWORKS:", darkerCyanTextFieldStyles);
EditorGUI.indentLevel += 1;
EditorGUILayout.PropertyField(iOSFrameworkAdSupport,
new GUIContent("AdSupport.framework",
"iOS framework needed to access IDFA value"),
true);
EditorGUILayout.PropertyField(iOSFrameworkiAd,
new GUIContent("iAd.framework",
"iOS framework needed to support iAd based Apple Search Ads attribution"),
true);
EditorGUILayout.PropertyField(iOSFrameworkAdServices,
new GUIContent("AdServices.framework",
"iOS framework needed to support AdServices based Apple Search Ads attribution"),
true);
EditorGUILayout.PropertyField(iOSFrameworkAppTrackingTransparency,
new GUIContent("AppTrackingTransparency.framework",
"iOS framework needed to display tracking consent dialog"),
true);
EditorGUILayout.PropertyField(iOSFrameworkStoreKit,
new GUIContent("StoreKit.framework",
"iOS framework needed to use SKAdNetwork capabilities"),
true);
EditorGUI.indentLevel -= 1;
EditorGUILayout.Space();
EditorGUILayout.LabelField("ADD ANDROID PERMISSIONS:", darkerCyanTextFieldStyles);
EditorGUI.indentLevel += 1;
EditorGUILayout.PropertyField(androidPermissionInternet,
new GUIContent("android.permission.INTERNET",
"Android permission needed to send data to Adjust backend"),
true);
EditorGUILayout.PropertyField(androidPermissionInstallReferrerService,
new GUIContent("com.google.android.finsky.permission.BIND_GET_INSTALL_REFERRER_SERVICE",
"Android permission needed to read install referrer"),
true);
EditorGUILayout.PropertyField(androidPermissionAdId,
new GUIContent("com.google.android.gms.permission.AD_ID",
"Android permission needed to read Google Advertising ID if you target API 33 or later"),
true);
EditorGUILayout.PropertyField(androidPermissionAccessNetworkState,
new GUIContent("android.permission.ACCESS_NETWORK_STATE",
"Android permission needed to determine type of network device is connected to"),
true);
EditorGUI.indentLevel -= 1;
EditorGUILayout.Space();
EditorGUILayout.LabelField("IOS PRIVACY:", darkerCyanTextFieldStyles);
EditorGUI.indentLevel += 1;
EditorGUILayout.PropertyField(iOSUserTrackingUsageDescription,
new GUIContent("User Tracking Description",
"String you would like to display to your users describing the reason " +
"behind asking for tracking permission."),
true);
EditorGUI.indentLevel -= 1;
EditorGUILayout.Space();
EditorGUILayout.LabelField("DEEP LINKING:", darkerCyanTextFieldStyles);
EditorGUI.indentLevel += 1;
EditorGUILayout.PropertyField(iOSUrlIdentifier,
new GUIContent("iOS URL Identifier",
"Value of CFBundleURLName property of the root CFBundleURLTypes element. " +
"If not needed otherwise, value should be your bundle ID."),
true);
EditorGUILayout.PropertyField(iOSUrlSchemes,
new GUIContent("iOS URL Schemes",
"URL schemes handled by your app. " +
"Make sure to enter just the scheme name without :// part at the end."),
true);
EditorGUILayout.PropertyField(iOSUniversalLinksDomains,
new GUIContent("iOS Universal Links Domains",
"Associated domains handled by your app. State just the domain part without applinks: part in front."),
true);
EditorGUILayout.PropertyField(androidUriSchemes,
new GUIContent("Android URI Schemes",
"URI schemes handled by your app. " +
"Make sure to enter just the scheme name with :// part at the end."),
true);
EditorGUILayout.HelpBox(
"Please note that Adjust SDK doesn't remove existing URI Schemes, " +
"so if you need to clean previously added entries, " +
"you need to do it manually from \"Assets/Plugins/Android/AndroidManifest.xml\"",
MessageType.Info,
true);
EditorGUI.indentLevel -= 1;
serializedObject.ApplyModifiedProperties();
}
}
}

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