init
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16
Assets/AdManager/GotoSampleScene.cs
Executable file
16
Assets/AdManager/GotoSampleScene.cs
Executable file
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class GotoSampleScene : MonoBehaviour {
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// Use this for initialization
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IEnumerator Start () {
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yield return new WaitForSeconds (3f);
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Application.LoadLevel(1);
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// SceneManager.LoadScene ("TW_AdsSampleScene");
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}
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}
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